Definitions
Definitions II
Definitions III
Finish the sentence
Lists
Examples
100

Primary Reinforcer

A consequence that functions as a reinforcer because it is important in sustaining the life of the individual or the continuation of the species

100

Flow

When shaping is implemented, it can create this state of flow in which we lose track of time and self. 

100

Stimulus preference assessment

A rank-ordered list of preferred stimuli is obtained by observing choices between those stimuli.These are especially useful when working with nonverbal clients. 

100

If the conditioned reinforcer is no longer paired with the primary reinforcer, then the conditioned reinforcer will no longer be valuable. This is due to_________ ______. 

Pavlovian extinction
100

What are the pros of using a token economy?

-More difficult behaviors can be awarded more tokens. so there is fair compensation for the desired behavior.

-It is easy to keep tokens on hand and reinforce desired behavior immediately.

-Reinforcing with a token is less likely to disrupt the desired behavior relative to providing the back-up reinforcer (like access to an ipad)

-Tokens can be exchanged for a lot of different backup reinforcers, so the motivation to keep earning tokens is always high. 

100

List examples of negative punishers.

Negative punisher: the removal or reduction of this stimulus contingent on behavior decreases the response. Example: iPad removed after hitting sister.


AKA removal of preferred stimulus

200

Token Economy

A set of rules governing the delivery of response-contingent conditioned reinforcers (tokens, points, etc.) that may be later exchanged for one or more backup reinforcers.

200

Motivating Operation

An environmental and/or biological event that (1) temporarily alters the value of a specific reinforcer and (2) increases/decreases the probability of behaviors yielding that reinforcer

200

Premack Principle

A high-probability behavior will function as a reinforcer when made contingent upon a low-probability behavior.

200

Habits are formed when an operant response has been repeatedly reinforced...

hundreds, if not thousands of times in the presence of the same antecedent stimulus.

200

What are the 6 principles of effective shaping?

1. Objectively define the terminal behavior.

2. Determine the dimension of the current behavior that the learner falls short.

3. Ensure that each step of the approximations are neither too easy nor too difficult.

4. Use differential reinforcement.

5. Be sure the learner has mastered each approximation before advancing to the next one.

6. If the next approximation proves too difficult, lower the reinforcement criterion until responding is reinforced again.

200

List examples of positive punishers.

Positive punisher: a consequence that is added to the environment that decreases the response it follows. Example: hearing "NO!" after answering a question incorrectly.

AKA adding an aversive stimulus

300

Generalized Conditioned Reinforcer

A conditioned reinforcer that signals a delay reduction to more than one back-up reinforcer. 

300

Establishing Operation

An environmental and/or biological event that (1) temporarily increases the value of a specific reinforcer and (2) increases the probability of behaviors yielding that reinforcer.

300

Breakpoint

The breakpoint is the maximum amount of behavior the reinforcer will maintain. This is a good measure of reinforcer efficacy. 

300

The difference between punishment and punisher is....

Punisher is a stimulus.

Punishment is the process.

300

What are the 4 dimensions of reinforcer efficacy?

1. Contingency

2. Immediacy

3. Quality

4. Size


300

List examples of negative reinforcers. 

Negative reinforcer: The removal or reduction of this stimulus contingent on behavior increases the response. Example: smacking a buzzing fly removes the annoying sound.

AKA removing an aversive stimulus

400

Marking

The conditioned reinforcer immediately follows the response, and this helps the individual learn which response produced the backup reinforcer. For example, presenting a clicker sound (that has already been paired with a primary reinforcer) immediately after a correct response and before the primary reinforcer is presented. 

400

Abolishing Operation

An environmental and/or biological event that (1) temporarily decreases the value of a specific reinforcer and (2) decreases the probability of behaviors yielding that reinforcer

400
Habits

Operant behavior that is (1) evoked by antecedent stimuli and (2) persists despite the imposition of an AO.

400

The difference between time out and response cost is...

Both are negative punishment procedures and they both involve the removal or reduction of a reinforcer, but the timeout is a temporary removal that is signaled

400

The 4 guidelines for effectively using time-out from positive reinforcement are...

1. Provide no more than one verbal warning

2. Significantly reduce access to reinforcers

3. The timeout should not be longer than 5 minutes

4. Every instance of problem behavior should result in a timeout

400

List examples of positive reinforcers. 

Positive reinforcer: A consequence that is added to the environment that increases the response it follows. Example: Taking a bite of candy is followed by the sweet taste of candy

AKA adding a preferred stimulus 

500

Shaping

Differential reinforcement of successive approximations to a terminal behavior.

500

Reinforcer Survey

a structured interview or written survey that asks the individual to identify highly preferred activities that probably function as reinforcers (we don't know for sure until we provide them contingent on a specific behavior). 

500

Punisher

A contingent consequence that decreases the future probability of behavior below its pre-punishment baseline.

500

Some examples of generalized conditioned reinforcers are...

money, points, tallies, punches in a punch card

500

What are the 6 characteristics of effective punishment interventions?

1. Focus on reinforcement first

2. Combine punishment with extinction and/or differential reinforcement

3. Delivery punishers immediately

4. Deliver punishment contingently

5. Punish every time

6. Use a punisher in the goldilocks zone

*understand what these mean too*

500

Some examples of primary reinforcers for humans are...

food, water, sleep, sexual stimulation, temperature regulation, oxygen, pain reduction

600

Punishment

The process or procedure whereby a punisher decreases the future probability of behavior

600

Positive Punishment

The contingent presentation of a consequence that decreases the future probability of the response (below its no-punishment level)

600

Negative Punishment

The contingent removal, reduction, or prevention of a reinforcer; the effect of which decreases the future probability of the response (below its pre-punishment level)

600

Primary and conditioned punishers differ because...

primary punishers function as a punisher because in the evolutionary past of the species, this consequence decreased the chances of survival.

conditioned punishers are contingent consequence that signals a delay reduction to a back-up punisher

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