The property that gives game objects the ability to interact, collide, with other objects, accelerate properly, and be affected by forces like gravity.
What is physics?
The language we use in Unity.
What is C#?
The window contains all game objects on the screen.
What is the hierarchy?
The two types of variables we defined in Unity.
What is public and private?
Dragging an asset from the project window to the hierarchy does this.
What is to add an asset to the screen?
This is how we add behaviors to objects in Unity.
What is attaching scripts?
Every line of code needs this at the end.
What is a semicolon?
The window that holds your assets, scripts, and other scenes.
What is the project window?
An entity on your Unity screen.
What is a game object?
A component we add to assign physics.
What is a Rigidbody?
Type of software Unity is.
What is a game engine?
Use this to leave comments on your script.
What is double slash?
The screen represents what your final game looks like.
What is game view?
A data type is a series of characters.
What is a string?
Two functions are called upon every frame of the game.
What is Update and LateUpdate?
What the transform component shows.
What is the position of the object?
Moves and object on the x, y, or z-axis.
What is transform.translate?
The interactive sandbox where you can edit your game.
What is scene view?
A data type that is a decimal number.
What is a float?
Determines the Position, Rotation, and Scale of each object in the scene.
What is the transform component?
A resource owned by someone else that we can download into unity.
What is an asset?
A representation of the 3D location in the x, y, and z-axis.
What is a Vector3?
Displays detailed information about the game object.
What is the Inspector?
A variable is visible in other areas of the game.
What is a public variable?
[access modifier][data type][name][value]
What is to declare a variable?