Windows
Object Location
Objects
Terrain
Gameplay
100

Unity window contains a list of all the game objects currently in your scene.

What is hierarchy?

100

an object's scale, orientation, and location in space

What is transform?

100

an object that inherits the transforms of its parent

What is child object?

100

a perspective from the view point of the player's character

What is first person?

100

Any item that can be collected, usually for some type of points, rewards, or penalty.

What is collectible ?

200

the view where you are able to arrange your assets for each scene or level in your project

what is the scene view

200

The leftward/rightward direction in Unity

What is X-Axis?

200

the building blocks that specify the functionality for every game object. Including how the look, behave, or sound.

What are components?

200

_____ defines a space within a game, a virtual world for the player to explore within the gameplay created for them.

What is a game level ?

200

A function that will activate or deactivate a GameObject.  This is done using true (for activate) or false (for deactivate), which makes the GameObject visible or invisible, respectively.

What is SetActive?

300

the view that shows what the player sees. It is where you will interact with your game during runtime to test your game

What is the game view

300

The upward/downward direction in Unity

What is the Y-Axis?

300

One of the components that receives forces to make your objects move in a realistic way. Any game object must contain this to be influenced by gravity and other forces or to interact with other objects.

What is rigidbody?

300

The view that emulated how we view things in the real world, with farther away objects appearing smaller, is:



What is perspective view ?

300

The component of a GameObject that controls the physical appearance such as color, texture, etc.

What is Materials?

400

the resources or assets that are available for the current project.

What is the project view?

400

The forward/backward direction in Unity

What is the Z-Axis?

400

define the physical boundaries of the object for the purpose of collisions



What is collider?

400

This window is used to access the terrain sculpting tools

What is Inspector?

400

A function that removes a gameObject, component or asset.

What is destroy?

500


where you will have access to the parameters, options, and other particulars of selected assets

What is the inspector window?

500

an object's scale, orientation, and location in space 

What is the mesh?

500

A copy of a game object converted into a reusable asset

What is prefab?

500

Clicking on the cube that appears in the top right of the 3D view window will:

What is toggle between orthographic and perspective view ?

500


The name of the function which allows you to make small updates to a Game Object's position, rotation, and scale, while the game is running.

What is Update()?

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