TED Talk on Game-Based Learning
UToronto Libraries Research Guide
TED Talk on Gamification
Larry Ferlazzo Article 1
Larry Ferlazzo Article 2
100

The way we formally introduce students to education at the Kindergarten level

What are games?

100

The process of adding game elements to a non-game situation

What is gamification?

100

According to Hebert, one wouldn't invest in education the same way they would invest elsewhere because education is...

What is static?

100

The very act of playing the game encourages the brain to strengthen these by making the learner continuously search his memory for information

What are new neural pathways?

100

Students learn this social skill, alongside listening and compromising, when working together during a game

What is communication?
200

The improvement of knowledge (as a percentage) after two hours of gameplay in ARTé: Mecenas

What is approximately 25% (24.7%)?

200

The use of games to enhance the learning experience of the student

What is game-based learning?

200

The education system is a system in an ---------- crisis. -Scott Hebert

What is engagement?

200

This game and Fortnite are currently very popular with students

What is Minecraft?

200

Games can be used at this point within a lesson

What is any time?

300

The game Variant helps students grasp concepts in this subject

What is calculus?

300

If the game is too heavily focused on these aspects, it will result in luke-warm reactions from patrons/students

What are educational aspects?

300

Students need this if the subject matter isn't important to them

What is a reason to care?
300

If this component is part of a game, students can't think straight so it is ineffective

What is a speed component?

300

When students play a game, their brains reward them with this

What is dopamine?

400

The power of game based learning is that you can do this and try again

What is rewind?

400

As a best practice, avoid games that focus on this, but instead, focus on open environment, creating a space for reflection

What is rote memorization?

400

If we want to reignite innovation and passion, we need to -------- work [school]. -Brené Brown

What is humanize?

400

These times are a great time to incorporate learning games in the day

What are transition times?

400

This middle level game promotes the best in social and emotional learning and can have a transformative impact on students’ approach to life

What is Kind Words?

500

The amount of weeks it takes to earn a college credit through game-based learning at Texas A&M

What is 4 weeks?

500

Boyhun Kim states that this is integral, and it is great when games can be incorporated with or without technology

What is simplicity?

500

It is difficult to innovate in the classroom because we are fearful of this

What is change?

500

"Classroom-learning games... allow students to be ----------- while applying their knowledge or having the opportunity to review academic-vocabulary terms, problem-solving skills, or concepts." -Sheniqua Johnson

What is interactive?

500

Teachers can gather a great deal of information about... how comfortable and familiar each student is with performance through this type of game

What is an improv game?

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