These two characters form the dynamic duo of playable characters in Resident Evil (1996).
Chris Redfield and Jill Valentine.
This 1985 classic was the first game to utilize the NES Zapper accessory.
Duck Hunt.
In Super Mario 64 (1996), moving the camera is bound to which buttons?
The C Buttons.
Fallout: New Vegas takes place in this Nevadan desert.
The Mojave.
This novelist and father is the protagonist of Playstation 1 horror classic Silent Hill (1999).
Harry Mason.
In this 1982 video game, players must swing on ropes to avoid quicksand and bottomless pits.
Pitfall!
In Rockstar's flagship franchise Grand Theft Auto, sprinting is bound to this button.
Mashing A/X.
The Legend of Zelda: Majora's Mask takes place in this fictional region.
Termina.
This industrial spaceship serves as the setting for Dead Space (2008).
The U.S.G. Ishimura.
This enemy in Pac-Man (1980) breaks the naming convention of its siblings Inky, Blinky, and Pinky.
Clyde.
In Monster Hunter (2004), attacking is bound to which button?
The right thumbstick.
Baldur's Gate (1998) takes place in this iconic region from Dungeons & Dragons lore.
The Sword Coast.
These two horror games feature the primary gameplay mechanic of looking through a camera lens.
Fatal Frame (2001) and Outlast (2013).
This 1985 video game begins with a planned departure from Independence, Missouri.
The Oregon Trail.
In the Wii version of The Legend of Zelda: Twilight Princess, the spin attack is bound to this button.
Flicking the nunchuck side to side.
In the Elder Scrolls Franchise, this region lies directly to the south of Morrowind.
Black Marsh.
The 1995 point-and-click adventure game "I Have No Mouth, and I Must Scream" is based on the short story of the same name by this sci-fi author.
Harlan Ellison.
This globetrotting educational game from 1985 features such locations as Oslo, Kathmandu, Cairo, and Lima.
Where in the World is Carmen San Diego.
In Killzone: Shadowfall (2013), changing drone weapons is bound to which buttons?
Swiping the touchpad.
This placeholder name for the setting of Bioware's Dragon Age series stuck when the developers couldn't think of anything better.
Thedas.