Name a type of virtual asset?
- NFT
- Crypto
- In-Game(Skins, Weapons, etc.)
Economic Factor
Supply and Demand
Scarcity and Rarity
Utility and Functionality(Pay-to-win)
Real-World Economic Overlap(Blockchain and NFTs)
Cons
- Fraud
- Addiction
- Affects Mental Health
What is the most sold virtual asset?
- In Game-Asset(Skins)
Psychological Factor
Status and Achievement
Self-Expression & Personalization
Nostalgia and Collectability
Pros
- Source of Income
- Can build social bonds
- Creativity
- Some can find joy
What is the most expensive Virtual Asset Purchase?
NFT "The Merge" (90 million)
Social Factor
Community & Social Interaction(trading)
What percentage of kids under 14 show signs of addictive behaviour to in game assets?
~10-20%