Academy aspect ratio
1:33:1
European widescreen
1:66:1
Seven plot points
Catalyst, Pinch 1, Midpoint, Pinch 2, Climax, Pinch 3, Resolution
Relative movement
Speed difference between objects moving in the fg, mg, and bg
Quality
Refers to a line being straight or curved
Standard American Widescreen
Univisium
1:85:1
2:00:1
Picture plane
Two dimensional surface where pictures exist
Affinity
Three segments of brightness: dark, medium, light (greater the affinity, the less visual intensity)
Flat Space
Emphasized flatness of a frame
Closure
Imaginary lines between multiple points of interest
HDTV
Cinemascope
1:78:1 (16:9)
2:40:1
Visual progression
Begins as one thing and changes into something else
Vanishing point
The point where horizontal lines meet in depth
Limited space
Space that uses all depth cues besides convergance and perpendicular movement
Contour
When the picture appears to extend beyond the enclosing frame lines
How to calculate aspect ratio?
Length/height
Tungsten and Daylight
3,200K and 5,600K
Basic Visual Components
Space, line, shape, color, tone, movement, rhythm
Ambiguous and closed space
Space that uses flat and deep space to obscure depth cues and space that is physically enclosed by a frame
Closed space
Space that is physically enclosed by a frame
Composition (8)
Aspect Ratio, Rule of thirds, balance, staging in depth, headroom, looking room, clean frame lines, stressed framing
F-Stops
2, 2.8, 4, 5.6, 8, 11, 16, 22
Textural diffusion
Objects with more texture appear closer
Linear motif
Any combination of circular, straight, vertical, horizontal, or diagonal lines
Overlap
Objects in the FG covering objects in the MG or BG appear closer