STORY ELEMENTS
STUFF TO DO WITH WORDS/CHARACTERS
FIGURARTIVE LANG
LITERARY DEVICES
RANDOM
100

The essential background information at the beginning of a literary work

Exposition

100

word choice to create a specific effect

Diction

100

language that represents one thing in terms of something dissimilar (non-literal language). Includes simile, metaphor, personification, hyperbole, symbol)

Figurative Language

100

hint of what is to come in a literary work

Foreshadowing

100

 type or category to which a literary work belongs

Genre

200

the development of conflict and complications in a literary work

Rising action

200

a dramatic device in which a character makes a short speech intended for the audience but not heard by the other characters on stage

Aside

200

extreme exaggeration to add meaning

Hyperbole

200

the method of returning to an earlier point in time for the purpose of making the present clearer

Flashback

200

direct speech between characters in a literary work

Dialogue

300

results or effects of the climax of a literary work

Falling action

300

The manner in which an author develops characters and their personalities

Characterization

300

is an author’s exploitation of a single metaphor or analogy at length through multiple linked tenors, vehicles, and grounds throughout a poem or story. Using the same metaphor throughout that same body of work.

Extended Metaphor
300

language that appeals to the five senses

Imagery

300

a very typical example of a certain person or thing.

Archetype

400

the turning point in a literary work

Climax

400

the literal or primary meaning of a word, in contrast to the feelings or ideas that the word suggests:

Denotation

400

Substitution of an agreeable or less offensive expression for one that may offend the reader, (ex. Not “they died” but “they passed away”)

Euphemism

400

 Dramatic… when the reader or audience knows something a character does not

Situational… when there is a disparity between what is expected and what actually occurs

Verbal… when the speaker says one thing but means the opposite

Irony

400

the use of a word referring to or replacing a word used earlier in a sentence, to avoid repetition. Example: I like it, and They like it. Change to: I like it, and so do they.

Anaphora

500

end of a literary work when loose ends are tied up and questions are answered

Resolution/denouement

500

struggle between two or more opposing forces (person vs. person; nature; society; self; fate/God.

Conflict

500

a reference to something well-known that exists outside the literary work

Allusion

500

 repetition of the initial consonant sounds of words: “Peter Piper picked a peck of pickled peppers”

Alliteration 

500

repetition of vowel sounds followed by different consonant sounds: “Anna’s apples,” “the pond is long gone”

Assonance

600

character that is the source of conflict in a literary work

Antagonist

600

an idea or feeling that a word invokes in addition to its literal or primary meaning. Ex: "the word “discipline” has unhappy connotations of punishment and repression"

Connotation

600

a figure of repetition that occurs when the last word or terms in one sentence is repeated near the beginning (ex. I am Sam. Sam I am)

Anadiplosis

600

a figure of speech in which someone absent, dead, nonhuman, or nonexistent is addressed as if they were present.

Apostrophe

600

a phrase or expression whose meaning can’t be understood from the ordinary meaning. Ex. “Break a Leg” which means “Good Luck” or “Call it a day” which means stop working

Idioms

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