Low Angle
Positions the camera looking up at the subject to make them appear powerful or dominant
Wide Shot
Shows the entire subject and surrounding environment to establish location
Non digetic sound
Incorporates audio originating from outside the film's world (like a musical score or voiceover narration) to manipulate audience emotion
High Angle
Positions the camera looking down to make the subject appear vulnerable or small.
Medium Shot
Frames the character from wasit up to balance the environment as well as character interaction
Proximities
Adjusts the distance between characters or objects in the frame to signal emotional connection, conflict, or social dynamics
Eye Level
Places the camera at the subject's eye height for a neutral, realistic perspective
Close Up Shot
Focuses tightly on a character's face or an object to emphasize intense emotion or a theme
Mise en scene
Arranges everything before the camera (props, costumes, and sets) to express character identity, historical setting, or subtext
Dutch Angle
Title the camera to create a sense of disorientation or tension
Extreme close up shot
Focuses on a tiny detail, like eyes or an object, for dramatic emphasis
Colors
to symbolize underlying themes, character psychological shifts, or mood fluctuations
Bird's eye view
Places the camera directly overhead to reveal geographical context or hidden action
Over the shoulder
Captures a subject from behind another character to anchor conversations and eyelines
Depth of feild
Distorts focus between foreground and background to dictate what the audience should look at or feel disconnected from