Converging Communication
Motion Picture Industry
Digital Interaction
Potpourri
100

The coming together of computing telecommuting and media in a digital environment.

convergence

100

This city acts as the secure base of the U.S. movie industry.

Hollywood

100

The term for involvement between two or more parties communicating through an ongoing give and take of messages, or a dialogue that occurs between a human and computer.

interactivity

100

The process of passing on culturally relevant knowledge, skills, attitudes, and values from person to person, or group to group.

cultural transmission

200

This refers to the merging of Internet or telecommunications companies with traditional media companies, such as Comcast with NBC Universal

economic convergence

200

He animated films in 1928. His first hit, Steamboat Willie, introduced Mickey Mouse.

Walt Disney

200

This replaces the real world with a digitized, virtual one.

virtual reality

200

The act of posting deliberately obnoxious or disruptive messages to discussion group simply to get a reaction.

trolling

300

This refers to specific types of media, such as print, audio, and video, all converging into a digital media form.

technological convergence

300

These are topical categories in film, characterized by similarities in form, style, or subject matter.

genres
300

This overlays digitized information into the real world.

augmented reality

300

Nineteenth century photographer acclaimed for his Civil War images and portraits of famous people.

Matthew B. Brady

400

The values, beliefs, and practices shared by a group of people; it may refer to a population at large.

cultural convergence

400

These are films made by production companies separate from the main Hollywood studios.

independent films

400

This empowers it‘s users to have a more personalized, relevant and compelling media experience.

interactive media

400

Network connection that increases transmission of bandwidth, allowing more info to be sent more quickly.

broadband

500

A convergence of normal television or film with advertisement content.

product placement

500

He created MGM.

Marcus Loew

500

An online or mobile activity that is played in real-time with others, that encourages simultaneous group interaction.

social games

500

The practice of advertisers tracking individuals' web-browsing behavior to provide ads that closely match the topic of sites visited.

behavioral targeting