Terms
Terms 2.0
Measures
Teaching Strategies
Misc.
100

instances where the learner does not respond to or stops responding to a reinforcer.

Habituation

100

Events that happen immediately or soon after a behavior occurs.

consequence

100

The number of occurrences of a behavior

count

100

Procedure in which one would identify a behavior that is incompatible with, or cannot occur at the same time as the problem behavior. 

DRI

100

An increase in the frequency, duration, and/or intensity of the behavior as a result of the learner attempting to gain access to the reinforcer previously provided to the interfering behavior.

Extinction burst

200

A procedure used in applied behavior in which reinforcement of a previously reinforced behavior is discontinued.

Extinction

200

Reinforcement is immediately provided each time the learner uses the target skill.

Continuous schedule of reinforcement 

200

number of behaviors per unit of time

rate/frequency

200

This strategy involves reinforcing all other behaviors within a time interval besides the target behavior.

DRO

200

Aspects of the individuals experiences or surroundings such as noise, temperature, sleep schedules, light, etc.

Environmental Factors 

(Confounding variable) ? 

300

Implementation of the intervention strategy or intervention plan accurately and as designed.

Fidelity

300

The process of behaving one way in one situation and another way in a different situation as deemed appropriate by prevailing circumstances

Discriminate 

300

Elapsed time between the onset of a stimulus and the initiation of a response

latency

300
Put an undesired behavior on an extinction while simultaneously giving reinforcement for appropriate behavior 

DRA

300

A procedure used in applied behavior in which reinforcement of a previously reinforced behavior is discontinued.

extinction

400

A visual sequence that outlines tasks for an individual. An initial task, usually a less preferred, or non-preferred task is specified, and following completion of that task, usually a preferred task is presented for completion.

First-Then Sequence

400

the sequence of new response classes that emerge during the shaping process as the result of differential reinforcement; each response class is closer in form to the terminal behavior than the response class it replaces

Successive approximations

400

a measure of the total extent of time in which a behavior occurs

duration

400

Teaching procedures that limit learners' mistakes as they acquire new skills.

Errorless Learning/Teaching

400

Individuals repeat words or phrases that they have heard previously.

Delayed Echolalia 

(Echoic) ? 

500

reinforce a learner's use of an appropriate, alternative behavior while ignoring the interfering behavior.

Differential Reinforcement 

500

A task that involves only one step (e.g., requesting more, identifying a letter, saying "Hello" to a friend).

Discrete task 
500

the defined behavior in the exact instant that you're taking data.

Momentary time sampling

500

is a method of teaching in which the adult uses adult- directed, massed trial instruction, reinforcers chosen for their strength, and clear contingencies and repetition to teach new skills

DTT

500

In order for an item to be considered generalized, it must be across

different people, different settings and different stimuli