Arranging Flowers, Selecting Wallpaper and accessorizing represent traditional notions of . .
What is femininity
Material forms of language, and, as such, they may be mapped in logical, complex sequences that reveal the underlying messages of big-brand companies are this
What are media texts
Who is this character?
Who is Barbie
Who are Disney, Mattel, Shopkins and Hasbro trying to target their “girl games” towards?
Who are Teenage girls Women Young girls
Despite the representation of women and girls shopping they are often not seen performing these types of mathematics
What are calculation of percentages, sales tax or shipping
Television commercials, animated cartoons, and computerized games that dictate typically hyperfeminine attitudes and belief systems regarding girls’ roles in society that young girls are exposed too are known as
What is media imagery
Who is this girl's games character?
Who is Polly Pocket
In these ways big brand companies are providing girls access to these games
What are online websites and downloadable apps
Girls in the media are often portrayed as helpless, fragirl and frivolous such that girls often believer they are to be this character trait
What is submissive
A source of both social and political power, that is highly influential in shaping individuals’ beliefs and perceptions regarding their gendered identities and appropriate roles in society is known as
What is mass media
Who is this strong female character?
Who is Rey from Star Wars
Shopping and these two things are commonly found in big brand games created for girls.
What are make-up & clothes