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100

It refers to the differences between the generations in terms of character, attributes and personal qualities. 

GENERATION GAP 

100

What generation is this, "they are autonomous" ? 

GEN Z

100

TRUE or FALSE: People today may be literate by the standards of the 20th century, but won't be literate by the standard of our society today. 

TRUE

100

What generation is this, "they are adaptable and independent"? 

GEN X

100

TRUE or FALSE: A constructivist classroom is student centered. 

TRUE 

200

TRUE or FALSE: Boomers and Gen X do not prefers phone calls and emails. 

FALSE

200

It is a process in an accurate and detailed action plan. 

DESIGN

200

How many Is in Creativity fluency? 

5- Identify, Inspire, Interpolate, Imagine, Inspect 

200

What citizenship that recognize/fostering global community. 

GLOBAL CITIZENSHIP 

200

What projects that the teacher steps out of the traditional role of being a context expert and information provider, and instead lets the students find their own facts and information. 

RESOURCE-BASED PROJECTS 

300

They are classified as goal oriented. 

BABY BOOMERS 

300

It is the experience of feeling overwhelmed with too much information. 

INFOWHELM

300

What fluency has 6D system? 

SOLUTION FLUENCY 

300

What learning model is this, "the teacher guide and facilitate"

RESOURCE-BASED LEARNING MODEL 

300

What learning model is that the teacher is expert and provider of information. 

TRADITIONAL LEARNING MODEL 

400

What generation who work hard and play hard? 

GEN X

400

It is a tool that the students do multi-media presentation (with text, graphs, photos, audio narration, interviews, video clips, etc.) 

CONSTRUCTIVE TOOLS

400

Name the 5 fluencies 

SOLUTION FLUENCY, INFORMATION FLUENCY, CREATIVITY FLUENCY, MEDIA FLUENCY, COLLABORATION FLUENCY 

400

It is a tool that is used to develop cooperation among students through sharing their work with each other. 

CO-CONSTRUCTIVE TOOLS 

400

This projects combines the concepts of hypertext and multimedia to allow rich interaction between the user and the material. 

HYPERMEDIA 

500

What generation/s are considered proficient in the use of modern technology? 

GEN X and GEN Y

500

Fortering a work environment where differences are valued and respected instead of punish or downplayed. 

BRIDGE THE GENERATION GAP

500

It uses the principles of leadership, ethics, accountability, fiscal responsibility, environmental awareness, global citizenship, and personal responsibility, and considers his or her actions and their consequences. 

GLOBAL DIGITAL CITIZEN /DIGITAL CITIZEN 

500

It is an interactive instructional technique whereby a computer is used to present the instructional material and monitor the learning that takes place. 

COMPUTER ASSISTED INSTRUCTION (CAI) 

500

What are the 3 constructivist projects? 

RESOURCE-BASED PROJECTS, GUIDED HYPERMEDIA PROJECTS, WEB-BASED PROJECTS