Basic Digital Skills
Cooperative learning with computer
Information technology
Preferences of technology
Higher thinking skills through IT
100

The process in an accurate and detailed action plan.

DESIGN

100

Therefore researchers agree that ______ is a fairly natural learning vehicle.

COMPUTER

100

Classrooms are arranged

in neat columns and rows

of chairs for the students

while the teacher

discusses in front.

TRADITIONAL CLASS.

100

The past 30-year-old generation has obtained information in a linear, logical and sequential.

Linear versus Hyper Media

100

Before any constructive

learning to happen, the

teacher must set up all the

necessary components for

the learning to run

smoothly and task oriented.

The teacher creating

the learning

environment.

200

It is the experience of feeling overwhelmed with too much

information

INFOWHELM



200

_______ see that assigning lower ability students in a group, while assigning higher ability students in another group do not really create a better learning environment.

RESEARCHERS

200

• He described traditional learning as a process

in which teachers pours information to the

learners, much like pouring water from the

jug.

JOHN DEWEY

200

Teachers feel obliged to delivering content-based courses, the learning of which is

measurable by standard tests

Rote Memory versus Fun Learning

200

After setting up

the classroom, the

teacher now gives the

necessary tools which

the learners can use

either individually or

collaboratively.

The teacher giving

students the tool

300

____ a solution, because planning prevents wasted effort.

DISCOVER

300

_______ are still wary about the computers tole in cooperative learning.

EDUCATORS

300

This method is now called direct instruction

• A method still in use for developing countries.

TRADITIONAL LEARNING

300

Our parents read book texts, enriched by illustrations and photos. In order to research, they

go to the school library, use the card catalogue for needed books, and sign up to borrow books for

home reading. 

TEXT VS. VISUALS

300

Three kinds of skills/abilities:

Analyzing, Synthesizing, Promoting




400

_____ the problem, because you need to know exactly what you’re doing before you start.

DEFINE

400

Give one out of three reasons why it manifested that cooperative learning in it's true sense is advantageous.

A. Encourages active learning while motivating students

B. Increases academic performance

C. Promotes literacy

400

There is a departure from traditional

worksheet, read-and-answer and drill

activities. Students no longer need to mark

the tests of their peers since the computer

has programs for test evaluation and

computerized scoring of results.

SCL

400

The traditional education system gives priority to independent learning, prior to

participative work

INDEPENDENT VS. SOCIAL LEARNER

400

In developing

software, creativity as an

outcome should not be

equated with ingenuity or

high intelligence. Creating

is more consonant with

planning, making,

assembling, designing or building.

SIMPLE CREATIONS

500

__________how artistic proficiency adds meaning through design, art, and

storytelling.

CREATIVE FLUENCY

500

What are the 5 elements?

A common goal


Social skills


Interdependence 


Individual accountability 


Interaction

500

The desire to gain effectiveness, 

efficiency and economy in 

administration and instruction, 

schools in developed countries 

adopted the support of ____.

ICT

500

The traditional reward system in education consists in the grades, honor certificates/medals

and diplomas. 

Delayed Reward versus Instant Gratification

500

The general flows of events in resource-based

projects are:

1. The teacher determines the topic for the

examination of class.

2. The teacher presents the problem to the

class.

3. The students find information on the

problems/questions.

4 . Students organize their information in

response to the problems/questions.