Grammar Terms
Reading Terms
Figurative Language
Figurative Language 2
Roots and Affixes
100

a word that represents a person, thing, concept, or place

Noun

100

what the story is mainly about; topic

Main Idea

100

Giving non-human things a human characteristics

Personification

100

A comparison using "like" or "as"

Similie
100

Affixes added to the beginning of a word

prefix

200

a word used to describe an action, state, or occurrence

verb

200

Message or moral of a story

Theme

200

words representing sound

Onimatopoeia

200

Compares two things without using the words "like" or "as"

Metaphor

200

Affix added to the end of a word

suffix

300

Describing words;
describe the noun (blue, big, pretty)

Adjectives

300

To make an inference, you need what two things

clues from the text and background knowledge/schema

300

repeating a sound at the beginning of words

Alliteration

300

when figurative language (like metaphor or simile ) evokes as a kind mental image any of the five senses

Imagery

300

root meaning small

micro

400

A word that takes the place of a noun;
Replaces a noun (example: He, She, We)

Pronoun

400

Main character in a story; the good person

protagonist

400

A common, often used expression that doesn't make sense if you take it literally.

Idiom

400

uses exaggeration to express strong emotion, make a point, or evoke humor (example: I could eat a horse)

Hyperbole

400

root meaning earth 

Geo

500

a word that describes or modifies an adjective, verb, or other adverb

Adverb

500

A person who opposes main character; bad guy; an adversary.

antagonist

500

Which type of figurative language is the following phrase:

"I am so hungry I could eat a horse"

Hyperbole

500

Which type of figurative langauge is the following statement:

It's raining cats and dogs

Idiom

500

root meaning against

*hint think of another word for deodorant 

(meaning defends against sweating)*

anti