Levels of the Cone of Experience
Bloom's Taxonomy
Random questions from Ed111 and Ed112
Elements of Digital Citizenship
The role of Computer as a tutor
100

In this level, representative models and mock-ups of reality are being used in order to provide and experience that are closed to reality.

Contrived Experiences

100

To recall facts and basic concepts.

Remember

100

He was an intertionally renowed pioneer in the utilization of audio-visual materials in instruction.

Edgar Dale

100

Involves the ability to connect with others or access information using technology.

Digital Access

100

What is the maning of the CAI acronym?

Computer Assisted Instruction

200

In this level, learners can participate in a reconstructed experience thay could give them better understanding of the events or a concept.

Dramatized Experiences

200

To explain ideas or concepts.

Understand

200

An Act prescribing the Intellectual Property Code and Establishing the Intellectual Property Office, providing for its Powers and Functions, and for othe purposes.

Republic Act No. 8293

200

Refers to selling and buying things online and the necessity to tackle safety issues while using money in the digital world.

Digital commerce

200

Opportunity for the learner to practice material in an unlimited number of times.

Drill-and-practice

300

In this level, things are shown based on how they are done.

Demonstrations

300

To use information in new situations.

Apply

300

It is the lawful right of an author, artist, composer or other creator to control the use of his or her work by others.

Copyright

300

Refers to the privileges that all students have while using the internet, like freedom of speech. 

Digital Rights and Responsibilities

300

Combines presentation of material with drill-and-practice, games, or a simulation to emphasize material and assist in learning.

Tutorial

400

This level extends the learning experience through excursions and visits on the different places that are not available inside the classroom.

Field Trip

400

To justify a stand or decision.

Evaluate

400

It is when someone passed off the work of someone else as one's own or without acknowledgement of the original source.

Plagiarism

400

It is the ability to learn how to use technology and access information online.

Digital Literacy

400

Provides a real-life scenario with the material to be learned being applied as it would in the real world.

Simulation

500

A combination of several mock ups and models.

Exhibits

500

To produce new or original work.

Create

500

Any copyright of copyrighted material done for a limited and "transformative" purpose, such as to comment upon, criticize, or parody a copyrighted work.

Fair use

500

It encompasses the rules or guidelines set within an organization for usinv the Internet.

Digital Law

500

Provides the learner with an opportunity to draw his own conclussions.

Discovery