What is the term for the use of game design elements in non-game contexts to improve user engagement?
Gamification
What is a key feature of Web 2.0 that allows users to create and share content?
User-generated content
What popular language learning app uses gamification and short lessons to teach languages?
Duolingo
What does "LMS" stand for in the context of online education?
Learning Management System
What technology combines computer-generated images with the real world, often used in educational apps?
Augmented Reality (AR)
What technology is central to the concept of Web 3.0, allowing for decentralized and trustless transactions?
Blockchain
What technology allows language learners to have conversations with AI-powered virtual partners to practice speaking?
Chatbots or Conversational AI
Which of these is NOT typically a feature of a MOOC (Massive Open Online Course)?
a) Video lectures b) Quizzes and assessments c) Discussion forums d) One-on-one tutoring sessions
d) One-on-one tutoring sessions
What is the name of the AI-powered technology that can automatically generate human-like text based on a given prompt, which has potential applications in education?
Large Language Models (LLMs) or Generative AI
What term describes the Web 3.0 concept of connecting data in a way that creates more useful connections and context?
Semantic Web
What is the term for software that automatically assesses and provides feedback on written language production?
Automated Writing Evaluation (AWE) or Automated Essay Scoring (AES)
What is the term for the educational approach that combines face-to-face classroom methods with online materials and activities?
Blended learning (or hybrid learning)
What technology allows students to experience and interact with computer-generated environments?
Virtual Reality (VR)
Which version of the Web is characterized by static HTML websites with little user interaction?
Web 1.0
What is the name of the hypothesis proposed by Stephen Krashen that suggests language acquisition occurs when learners receive input that is slightly more advanced than their current level?
Input Hypothesis (or Comprehensible Input Hypothesis)
What is the name of the cognitive theory that suggests instructional materials should be designed to reduce extraneous cognitive load and promote schema acquisition?
Cognitive Load Theory