Probability
Accessibility
Textbox/Scene
Buttons/Times
Persistent Data/Highscore
100

This math function corresponds to AND.

What is multiplication.
100

This increases usability for everyone

What is accessibility

100

Textboxes are found in this category of unity assets.

What is a UI asset.

100

This allows you to add an on click reaction to your button

What is "assign a method" in unity, or Button.onClick 

100

This allows you to have information be maintained from scene to scene

What is persistent data

200

This math function corresponds to an OR statement.

What is addition.

200
This makes it more difficult for accessibility to be in games.

What is heavy visuals, sound effects, and complex motor movements

200

UI elements show up in this layer of unity.

What is a canvas.

200

You need to create this in order to link scripts to your buttons

What is an empty game object

200

This allows you to access specific save data

What is a key
300

This is the probability that a die shows and odd number and a coin shows a head, if  die is rolled and a coin is tossed. 

1/4

300

This allows for people with physical impairments to use devices

What are mouse alternatives

300

The menu scene is this index.

What is index 0.

300

This Game Object functions allows you to count the amount of objects with a specific tag in the active scene.

Whatis GameObject.FindGameObjectsWithTag

300

If there are no high scores currently, your score will be placed in this position in the high score menu

Position 1

400

This is Bayes' Theorem

P(A | B) = P ( B|A) P(A)  / P (B)
400

This allows people with visual impairments to "see" the screen

What is alt text
400

This build allows you to play your game on multiple different types of devices.


What is WebGL Build

400

This function allows you to pause your game

What is Time.TimeScale=0.0f

400

This allows you to not create multiple instances of persistent data.

What is Awake() method

500

This is the probability that both cards are number cards, if you pick two cards from a deck of cards (without replacing the first card before you pick the second).

What is 315/663 

500

This allows people with auditory disabilities to understand what is being heard from an application.

What is closed captions.

500

This is an easy way to create multiple scenes.

What is Save As

500

This allows you to change what is shown on the screen

GameObject.SertActive

500

This allows you to set specific changes to volume and settings.

Player Preferences