This yellow-clad ninja is famous for yelling “Get over here!”
Scorpion
The series’ canonical term for a post‑match, staged, and often cinematic finishing move that can vary by game version.
Fatality
The tournament is usually fought to protect this realm.
Earthrealm
A cryomancer and elder of the Lin Kuei whose identity has been shared by different characters across the series. This ice-wielding warrior is Scorpion’s longtime rival.
Sub-zero
The name of Sub‑Zero’s move that immobilizes opponents by encasing them in ice, often followed by a shattering or crushing finish.
Ice Ball (Freeze) move
The decade Mortal Kombat debuted in arcades and sparked controversy over video game violence.
1990s
The warlord who merged Edenia into his empire and uses a giant skull helmet in some endings; he repeatedly invades Earthrealm.
Shao Kahn
Name Scorpion’s chained spear attack that pulls enemies toward him and is commonly followed by a close‑range combo or Fatality.
Spear (or "Get over here!" spear)
This shapeshifting sorcerer won the first Mortal Kombat tournament for Outworld by trickery and consumes souls to extend his life.
Shang Tsun
This four-armed Shokan warrior is a former Mortal Kombat champion.
Goro
This finishing move allows a character to transform into an animal (mainly in MK3).
Animality
Name the realm that was once Edenia before it was conquered and merged into this brutal empire ruled by Shao Kahn.
Outworld
This Edenian princess uses steel fans and often fights for Earthrealm.
Kitana
This graphic finishing move category specifically targets the opponent’s head or neck in many classic entries; it was central to early controversy over the series’ violence.
Decapitation (Decapitation Fatality)
This realm is associated with demons, fire, and Quan Chi.
Netherrealm