General Lighting
Three-Point Lighting
Camera Angle
Camera Composition
Blender General Knowledge
100

A default light object that radiates light in all directions.

What is a point light?

100

The main light used to illuminate a subject; which is placed in front of the subject at a 45-degree angle and slightly above eye level. 

What is the key light?

100

A camera view that is high above the subject, looking down on the scene, creating a sense of immense superiority and grandiosity. 

What is bird's eye view?

100
A technique where the shot is divided into a 3x3 grid and important elements are placed along the lines of the intersections. 

What is the Rule of Thirds?

100

The keyboard shortcut to move objects around in Blender.

What is the G key (or G)?

200

A default directional light object that shines brightly in all directions. 

What is a sun light?

200

The light placed behind the subject which is used to separate the subject from the background, creating a sense of depth. 

What is the rim, or back, light?

200

A camera angle where the camera is below the subject, looking up.

What is a low angle?
200

The focal length of a fish-eye shot.

What is 15mm?

200

This key is used to toggle between Object Mode and Edit Mode. 

What is the Tab key?

300

A default directional light object that shines across a predefined area, typically in the shape of a square. 

What is an area light?

300

The secondary light, placed opposite to the main light, that is used to further manipulate the highlights and shadows of a subject. 

What is the fill light?

300

A camera angle used to establish the size and scale of a scene, primarily when the scene is very large or contains large assets. 

What is an extra wide shot?

300

The concept of arranging elements in a scene to direct focus and enhance storytelling.

What is staging?

300

Blender uses this type of coordinate system to define an object’s position and orientation in 3D space.

What is the Cartesian coordinate system?

400

The acronym HDRI stands for: 

What is High Dynamic Range Image

400

This source of lighting is used to get more realistic reflections and lighting in a 3D scene. 

What is an HDRI?

400

A camera angle that is tilted, creating a sense of unease and disorientation. 

What is a Dutch angle?

400

At least two of the four most common aspect ratios. 

What is 16:9, 4:3, 21:9, or 1:1?

400

This panel on the right-hand side of the screen shows your scene’s hierarchy and lets you select or hide objects.

What is the Outliner?

500

The unit of measurement for the power of a light. 

What is a watt?

500

The name of the Blender add-on that creates a three-point light setup with minimal effort. 

What is tri-lighting?

500

A camera angle used to create a sense of intimacy and involvement; typically used to help the viewer see from the perspective of the character.

What is an over-the-shoulder shot?

500

The issue that you run into if you attempt to reshape an image using the handles of the image--making some objects look wider than in the original image. 

What is image stretch (or stretch?)

500

This Blender system allows users to create procedural materials and visual effects by connecting panels containing object data together.

What is the Shader (or Node) Editor?