What should you do?
Safe Routes
Smoke Alarms
Prevent Burns
100

When should you practice your fire escape plan?

twice a year / 2 times a year

100

What is the name of the drill at school to practice fire safety

a fire drill
100

How often should smoke alarms be tested?

Once a month

100

True or False. You should tell a grownup when you get burned?

TRUE: You should always tell a grownup

200

When is it ok for children to use matches or lighters?

Never. They are tools for adults

200

How many exits should a fire escape plan have?

What are 2 Ways Out

200

Like the cartoon Road Runner, a smoke detector makes this sound.

Beep, Beep

200

You should cool a burn for how many minutes?

What is 10 to 15 minutes

300

What should you do when you find a lighter or matches out in the open?

Tell a grown up

300

How should you test a door to see if it is hot?

With the back of your hand.

300

What should you do if you hear the smoke detector going off?

Stop what you are doing.



300

What should you do FIRST if you get burned? 

Place the burn under cold water right away

400

If your clothes are on fire you should?

Stop, Drop and Roll


DAILY DOUBLE: What should you do before you roll?

400

True or False: You should run fast when the fire alarms go off in a store or at school?

FALSE. You should walk briskly

400

What does it mean when a smoke alarm CHIRPS?

The batteries should be replaced

400

Before touching hot water, what should you do?

Have an adult test the water

500

When making a fire escape plan, who should be involved?

The whole family

500

If your door is blocked by heat and smoke, what should you do?

Go to the window and open it

500

When you change your clocks, you should change these in your smoke detectors?

What are the batteries.



500

When filling a sink or the bath tub with water, what kind of water should you turn on first?

what is cold water

600

FINAL JEOPARDY QUESTION:

What FOUR step should you during a fire drill at school.

Listen to your teacher             Line up at the door

                   Walk outside DO NOT run

        Go to the classrooms meeting place