Film Techniques
Stages of The Heroes Journey
Literary Techniques
Characters in the Heroes Journey
Narrative structure
100

This film technique shows a character's face in detail so the audience can see their emotions.

Close-up shot.

100

This stage is when the hero begins their adventure.

Call to Adventure

100

This technique compares two things using "like" or "as.

Simile.

100

A protagonist who leaves the ordinary world to embark on a transformative quest.

The Hero

100

This part of a story introduces the characters, setting, and situation.

Orientation.

200

This camera shot shows the whole body of a character and much of the surrounding setting.

Long Shot. 

200

This stage occurs when the hero gains something important after overcoming a major challenge.

The Reward / Gift of the Goddess.

200

This technique uses descriptive language that appeals to the senses.

Imagery.

200

A wise figure who provides guidance, training, or magical gifts to prepare the hero for the unknown.

The Mentor

200

This stage is where the main problem or challenge is introduced.

Complication / Conflict.

300

This technique uses music to create mood and atmosphere in a scene.

Soundtrack / Score.

300

Shrek experiences this stage when he leaves his swamp to confront Lord Farquaad.

Crossing the Threshold.

300

A hint about something that will happen later in the story is called this.

Foreshadowing.

300

The loyal companion, sidekick, or guide who assists the hero, provides comic or emotional relief, and watches their back.

The Ally.

300

The moment of greatest tension and excitement in a narrative.

Turning point / Peak of the action / Climax.

400

This camera angle looks down on a character, making them seem weaker or less powerful. 

High-angle shot. 

400

At the end of the journey, the hero returns changed. This stage is called what?

The Return with the Elixir / The Return Home.

400

Giving human qualities to animals or objects is called this.

Personification.

400

The primary antagonist or opposing force. This character represents the hero's darkest fears or unexpressed potential.

The Shadow.

400

This stage is at the end of the story, when the main problem has been solved.

Resolution.
500

A camera technique where the camera is tilted on its roll axis, causing the horizon line to appear slanted. 

Dutch-angle shot.

500

This stage involves challenges that help the hero grow.

Challenges and Temptations.

500

Placing two very different things (images, ideas, or characters) side-by-side to highlight a contrast.

Juxtaposition.

500

The character or event that issues the inciting incident, signalling the call to adventure and motivating the hero to begin their quest.

The Herald.

500

This stage occurs after the turning point and shows the consequences of the main events.

Falling action.