3D Printing
Laser
Rocketry
Scratch
100

What type of material do we 3D print with?

Plastic filament

100

True or False

The laser can be used on metal

False

100

What makes a rocket fly straight?

Fins

100

In Scratch, this is the name for a character or object that you program.

What is a sprite?

200
Parts with overhangs need ________.

Supports

200

What is the program we use for our laser?

Lightburn/Cuttle

200

What caused our bottle rockets to fly?

Pressurized water

200

A sprite can have multiple pictures or appearances. Scratch calls each appearance this.  

What is a costume?

300

The computer program that generates the tool path for the printer is called?

A slicer.
300

This type of digital artwork uses lines and mathematical paths and is commonly used for laser cutting.

What is vector artwork?

300

What was the purpose of the nose cone?

Reduce drag

300

If your program is supposed to repeat an action 10 times but only does it once, you should check whether you used the correct type of this block.

loop/repeat block?

400

What is the device used to transfer files from computer to 3d printer.

flash drive or thumb drive


400

When a laser burns a design onto the surface without cutting completely through it, this is called what?

What is engraving?

400

A rocket designer changes the number, size, or shape of the fins to investigate how they affect the rocket's flight. The fins are an example of a component that affects this.

What is stability?

400

Clicking this button usually starts your Scratch project.

What is the green flag?

500

What is the file type that is exported from the computer program to be run on the 3d printer?

GCODE

500

If your design is supposed to be 4 inches wide, you should check this before sending the job to the laser.

size/dimensions

500

The weight that should be placed toward the tip of the cone on a rocket is called a ________.

Ballast

500

A game character might use several costumes to show different actions, such as walking, jumping, and doing this.

What is animation/movement?