Client is reinforced an average of every 3 responses.
VR 3
What does A stand for in ABC?
Antecedent
A count of every instance of a behavior.
Frequency
tact
A behavior or skill occurs in the presence of a novel person, place or stimulus not previously associated with teaching
Generalization
Client is reinforced every 30 seconds.
FI 30 seconds
What does C stand for in ABC?
Consequence
A measure of how long a behavior lasts.
Duration
The antecedent to this operant always involves motivation.
mand
An added antecedent stimulus that brings about a specific behavior. May be thought of as a "hint".
Prompt
Client is reinforced every 5 responses.
FR 5
A consequence (may be + or -) that results in a future INCREASE in a behavior is...
Reinforcement
A measure in which a behavior is only recorded as an instance if it occurs for the whole predetermined interval.
Whole interval recording
A learner imitates a sound immediately after a model
echoic
A process used to teach a new behavior by reinforcing successive approximations to the target behavior.
Shaping
What does VR stand for?
Variable ratio
bonus question (100 extra points) name a client who currently has a VR!
A consequence (may be + or -) that results in a future DECREASE in a behavior is...
Punishment
bonus question for 100 extra points: name a type of punishment procedure.
The duration of time between an SD and a response
Latency
an RBT tells their client "turn the light off", and the client turns the client off.
listener responding (LR)
the act of an instructor bonding with a learner to become a reinforcer for that learner
positive pairing
What does FI stand for?
Fixed Interval
bonus question (for 100 extra points) name a client who currently has an FI
What is the purpose of ABC data collection?
To recognize patterns and determine functions of behaviors.
A type of discontinuous measurement that records that the behavior occurred during an interval if it happens at any point during the interval.
Partial interval recording
visual performance (VP)
The process of withholding reinforcement from a previously reinforced behavior to decrease the probability of the behavior occurring in the future.
extinction