Learning Through Play
Brains and Buzzers
Fun=Retention?
Gamified Classrooms
Winners and Learners
500

Research has shown that this improves for the student when using games as a teaching strategy

What is satisfaction or retention with the learning process?

500

Reduced stress and anxiety, and enhanced self-esteem.

What are the psychological and social benefits of academic games?

500

These two things have been shown to improve by 50% and 9% respectively when incorporating game-based learning according to recent studies.

What are productivity and retention?

500

These are both types of in-class gamification strategies that are used.

What are classroom response systems, and Jeopardy-style games?

500

Engaging in memory games often allows students to develop this much faster.

What is a working memory?

1000

Using games to learn makes students more likely to participate in class because they develop this.

What is a positive attitude towards learning environments?

1000

Enhanced working memory, improved long-term memory, attention and concentration, and processing speed.

What are the cognitive benefits of academic games?

1000

In order for knowledge retention to improve, this needs to be considered about your students.

What are individual learning needs and personality traits?

1000

One of these applies game-like features to learning activities, while the other designs learning activities that are intrinsically game-like.

What is the difference between gamification, and game-based learning?

1000

This former Prime Minister of the UK famously stated, "Personally, I’m always ready to learn, although I do not always like being taught."

Who is Winston Churchill?

1500

Evidence suggests that there is a positive relationship between these two things.

What are digital education games and a student's motivation to learn?

1500

Improved academic scores, enhanced reading and comprehension skills, better problem-solving abilities, and increased motivation and engagement.

What are the educational benefits of academic games?

1500

Along with critical thinking, and decision making skills, this was shown to improve more through game-based learning than through traditional strategies according to a 2022 study.

What is improving knowledge retention?

1500

DOUBLE JEOPARDY -- WAGER AN AMOUNT BEFORE WE REVEAL THE QUESTION!!

What are goals, interaction, feedback, problem solving, competition, narrative, and fun learning environments (name any four)?

1500

Since students often focus on the larger goals of the game as a way to productively frame mistakes, they become better at developing this.

What is a growth mindset?