AHCO Definitions & Trends
AHCO Framework & Approach
I feel lucky!
Squads
100

WHAT IS THE NAME OF THE PHILOSOPHY OF ORGNISATION AND WAYS OF WORKING ON WHICH THE AHCO MODEL IS BUILT, AND IN WHICH SECTOR DID IT HISTORICALLY ORIGINATE?  

Agile - Technology Sector

100

HOW MANY SLICES OF THE HEAD ARE IN THE AHCO FRAMEWORK

4

100

WHAT WOULD YOU CALL A TEAM OF MULTISKILLED, EMPOWERED RESOURCES WHO SERVE THE CUSTOMER E2E

POD

100

A SERVANT LEADER AS OPPOSED TO A MANAGER WHO SUPPORTS AND HELPS THE DELIVERY TEAM TO BECOME SELF ORGANISING AND CROSS-FUNCTIONAL

WHAT IS A SCRUM MASTER

200

MODERN ORGANISATION SHIFT FROM ALIGNEMENT TO VERTICAL FUNCTIONS TO ALIGNMENT AROUND…

CUSTOMER VALUE

200

WHAT ARE THE THREE WAYS WE CAN DEPLOY CAPABILITIES INTO VALUE STREAMS

EMBEDDED, DEPLOYED, INTERLOCK

200

WHAT ARE THE THREE KEY STAGES IN AN IMPLEMENTATION PLAN FOR POD BASED WORKING?

Pilot -> Split the pod -> Scale

200

A SMALL SELF-SUFFICIENT TEAM MADE UP OF COMPLIMENTARY DIFFERING SKILLS WITH CONTINUOUS CAPACITY THAT DELIVERS CHANGE END TO END

WHAT IS A SQUAD?

300

WHAT IS THE MOST FLUID AND ADAPTIVE DELIVERY MODEL?

LIQUID LATTICE

300
WHAT ARE THE FOUR TYPICAL CUSTOMER VALUE ORIENTATIONS?

CUSTOMER SEGMENT, PRODUCT, CHANNEL, CUSTOMER JOURNEY

300

IT IS COMPRISED OF A NUMBER OF DIFFERENT TEAM MEMBERS WITH DIFFERENT SKILLS, ALL COLLABORATING TO ACHIEVE A COMMON, TIME-BOUND GOAL

SQUAD

300
NAME TWO TOOLS SQUADS CAN USE TO DETERMINE WHAT THEY ARE DOING AND WHEN?

PRIORITISED BACKLOG AND SCRUM/KANBAN BOARD

400

HOW DOES A POD MODEL BOOST CUSTOMER EXPERIENCE, EMPLOYEE ENGAGEMENT AND EFFICIENCY ALL AT THE SAME TIME?

Reduced handoffs, clear ownership, empowerment, multi-skilling, improved tech

400

NAME 3 KEY CONSIDERATIONS FOR POD DESIGN (OUT OF 6 WE DISCUSSED)

Value stream alignment, operating hours, culture/leadership, sourcing/locations, systems/tooling, joined up ecosystem

400

SPECIALIST AGENTS PROVIDING CRITICAL LINKS BETWEEN PODS WITHIN A POD FAMILY

CHAPTER OR COMMUNITY OF PRACTICE

400

DESCRIBE WAYS OF WORKING FOR A SQUAD

- LOW VOLUME, LONG REPEATABILITY CYCLE (WEEKS / MONTHS)
- PROCESSES AND OUTPUTS ARE PREDICTABLE, VARIABILITY IN SCOPE
- MAJORITY OF WORK REQUIRES CREATIVE PROBLEM SOLVING WITHIN PROCESS
- MAJORITY OF WORK REQUIRES MULTIPLE SKILLSETS TO COMPLETE