Research shows that learning through playing games is not...
effective
fun and engaging
boring
boring
True or False
Improving productivity is one the most common goals of team building activities.
True. It also...
What is one of the oldest board games that has many benefits for education and is played all over the world?
Chess:
Gamification uses extrinsic motivation and ______ to engage and captivate individual participants.
rewards
True or False
Research shows that using games in education provide a 23 percent gain over traditional learning.
True.
2013 research shows that games can increase learning outcomes by two grade levels. ... Action games enhance attentional control. A 2012 study demonstrates that games are even effective at training us how to learn and shapes our attention. Jul 31, 2017
True or False:
Team Building encourages creativity, problem solving and competition.
Team Building is met to unify not divide.
In 1933, what board game was created that is used to teach economics and named after the domination of an entire market by a single company or entity.
Monopoly
Gamification examples include these except:
grading backwards
giving learning badges
giving points
grading on a curve
grading on a curve
Game Based Learning theory includes the 3 pillars:
Safe practice, interaction and ________ learning
experiential
Learning through games allows students to experiment in non-threatening scenarios and acquire knowledge through practice and social interaction both with the environment and their peers
Team Building Activities include the following except:
Jenga
What is the name of the board game that encourages repeating players to improve their vocabulary base and overall literary skills.
Scrabble
What is NOT an example of extrinsic motivation?
points
badges
leaderboards
personal awards
personal awards
Examples of Game-Based learning include all except:
Kahoot
Jeopardy
Class Dojo
Class Dojo
Name 2 benefits of Team building Games:
Name 3 board games or games that will foster math skills?
yahtzee
tri-ominoes
unfair game
(other accepted by group consensus)
Name 2 types of Gamification