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Standard 3
Standard 4
Standard 6
100
A person in charge of designing and planning.
What is a game designer.
100
An exclusive legal right given to the creator of something.
What is copyright.
100
Musical score and sounds in an animation.
What is a soundtrack.
100
One of many images used to make up an animation.
What is a frame.
100
Judging other peoples work in a constructive and intelligent manner.
What is criticism.
200
The process of turning an animation into a movable and viewable file.
What is rendering.
200
The process of trying to hide or remove negative criticism.
What is censorship.
200
The main light used to clearly display objects.
What is key light.
200
Three lights used to light up a scene.
What is three point lighting.
200
Searching or ideas or inspiration.
What is research.
300
The creative leader of a project.
What is a director.
300
A copyright that may, under certain conditions, be used freely by others.
What is fair use policy.
300
A sequence of drawings mapping out what will happen in an animation.
What is a storyboard.
300
A small piece or fragment of an object, or a very small independent object.
What is a particle.
300
A critique of your own work.
What is self judgement.
400
The placement of everything in an animation.
What is rigging.
400
Acting or working with good behavior and morals.
What is ethical behavior.
400
Points between the bones in a character.
What are joints.
400
How light diminishes from it's source.
What is fallout.
400
A single frame in an animation.
What is a still.
500
The number of dots or pixels on an object or image.
What is resolution.
500
A recognizable symbol or set of words representing something legally established by a company.
What is trademark.
500
Larger sketchup's to decide the composition of a particular scene.
What are mock-ups.
500
General lighting with no specific source.
What is ambient light.
500
A tool used to determine a score for a piece of work.
What is a rubric.