Maya Terms #1
Maya Terms #2
100
this is where most animators set key poses and adjust the timing of their animation.
What is Time Slider
100
In maya, this is used to keep track of where we are in space. It has three dimensions X,Y and Z.
What is Axis
200
is located on the left side of the interface and contains the Move, Rotate and Scale buttons
What is Toolbox
200
These are keyable attributes that are can be animated and that are located in the channel box Ex. Translate, Rotate and Scale
What is/are Channels
300
A function in Maya that lets you preview animation quickly by performing a screen grab of the view at each frame then compiling the resulting images to a movie player for viewing
What is Playblast
300
A window within Maya that allows you to view hierarchies(arrangement of items) and make selections
What is Outliner
400
A drawing that defines the starting and ending points of any movement. It involves the process of assigning a specific value to an object or character at a specific point in time.
What is Keyframe
400
Computer generated images made from calculating all of the model's lighting, texturing, and animation information
What is Rendering
500
This section of the interface shows you which object is currently selected and all of that objects attributes
What is Channel Box
500
The surfacing or skinning used in 3D software from which all objects are created. Can come in the form of nurbs, polygons or subdivision surfaces.
What is Geometry