Rhetorical Appeals
Syntax & Diction
Figurative Language
Rhetorical Devices
Tone & Argument
100

The appeal to logic and reasoning in an argument.

 Logos

100

The author's choice of words.

Diction

100

A direct comparison between two unlike things without using "like" or "as."

Metaphor

100

Placing two contrasting ideas close together for effect.

Juxtaposition

100

The author's attitude toward the subject.

Tone

200

The appeal to ethics and credibility.

Ethos

200

The arrangement and structure of sentences.

Syntax

200

A figure of speech in which an object represents a larger idea.

Symbolism

200

A question posed without expecting an answer.

Rhetorical Question

200

The emotion or atmosphere created in the reader.

Mood

300

The appeal that targets the audience's emotions.

Pathos

300

The repetition of a word or phrase at the beginning of successive clauses.

Anaphora

300

A statement that appears contradictory but reveals a truth.

Paradox

300

Omitting conjunctions between parts of a sentence.

Asyndeton

300

A tone that is sarcastic or mocking.

Sarcasm or Satire

400

The use of common values or shared beliefs to build rapport.

Shared values OR common ground

400

The use of deliberate sentence fragments for effect.

Rhetorical fragment

400

A brief reference to a person, place, or event- often historical or literary.

Allusion

400

Repeating a structure or grammatical pattern for emphasis.

Paralleism

400

A noticeable shift in tone or perspective.

Tonal Shift

500

This rhetorical appeal might rely on data, statistics, or clear cause-and-effect reasoning.

Logical appeal or reasoning

500

Two or more clauses balanced against each other by reversal of structure.

Chiasmus

500

A type of figurative language where something nonhuman is given human qualities.

Personification

500

When a part is used to represent the whole.

Synecdoche

500

The author's distinctive use of language and structure.

Style