Original Move Names
Before and After
"R" You Okay?
Terminology
Game Mechanics
100

Sol "Command Grab" (GGST)

Wild Throw

100
Tekken's version of a super, usable at low health, was a 1993 SNK game which served as a prequel to Fatal Fury

Rage Art of Fighting

100

Someone might call you this if your attack patterns seem thoughtless and inconsistent

Random

100

This technique, originating in the MvC series, allows you to cancel one super into that an of assist character

Delayed Hyper Combo (DHC)

100

New in Tekken 8, this armored move allows you to activate heat manually, but sacrifices a bit of potential heat in order to do so

Heat Burst

200

Blanka "Blanka Ball" (SF)

Rolling Attack

200

This defensive technique done in UMvC3 by pressing 2 buttons while blocking causes your opponent to be unable to YRC in Guilty Gear Strive

Advancing Guard Crush

200

In KOFXV, Geese Howard can spend 3 meter to create this giant energy explosion around him

Raging Storm

200

In Tekken, this can occur if a player "reversals a reversal" or presses a certain side button as a callout to an opponent's successful parry, stealing back their turn

Chicken

200

In Soul Calibur and Tekken, this type of attack can be blocked either standing or crouching (AKA Dickjab)

Special Mid

300

Spencer "Bionic Arm" (UMvC3)

Bionic Lancer

300

This technique from SF Alpha series which allows a reversal in blockstun can be used to call out an opponents Combo Breaker in Killer Instinct

Alpha Counter Breaker

300

This Jurassic Killer Instinct character was on the base roster in 1994

Riptor

300

In Killer Instinct, this can occur if a player attempts to break a combo, but chooses the incorrect breaker strength, preventing them from breaking again

Lockout

300

In SF6, blocking an attack in burnout will lose you this many frames of advantage

4 frames

400

Deejay "Upkicks" (in SF6)

Jackknife Maximum

400

This generic stance in Tekken which faces away from your opponent gives Phoenix Wright several buffs once he has evidence, and allows him to activate his Level 3, "The Ace Attorney"

Back Turnabout Mode

400

This baseball-bat-wielding character is the protagonist of Lethal League

Raptor

400

The generic term for any move that can be used in blockstun to relieve pressure, such as Drive Reversal, YRC, or Guard Cancel 

Alpha Counter

400

In UMvC3, X-factor buffs these different character stats (there are three (or four for bonus points))

Health Regen, Damage, Speed (Bonus points for damage SCALING)

500

Hit "Shotgun" (DBFZ)

Death Blow

500

This install super in Third Strike which allows Yun to land combos otherwise impossible is the main protagonist of Tekken 8

Genei-Jin Kazama

500

Mortal Kombat 3's control scheme was unique, in that it added a 6th button to its original 5 button scheme, which performed this action

Run
500

This term is used for any move that looks like Ryu's crouching heavy punch (generally an anti-air)

Mexican Uppercut

500

In CvS2, this "groove" allowed you to build up rage as you take damage, allowing you to deal higher damage at lower health (Hint: C,A,P,S,N,K)

K-Groove