Microphone
Audio In Games
Speaker
Game Audio Production
Others
100

A microphone is a ______ that converts acoustic sound energy into an electrical audio signal.

transducer

100

This type of audio uses two separate channels allowing the panning of the audio direction

stereo audio

100

What is the function of a Cone

Moves back and forth and pushes air to create sound waves.

100

what is an audio object ?

 a method by which game objects talk to each other and the player.

100
between condenser and dynamic microphone which are more sensitive and can pick up more detail

condenser

200

What are the 3 main components does dynamic microphone have ?

Diaphragm

Voice Coil

Magnet

200

This audio is commonly use to emulate TV or radio static

White noise

200

Does does a voice coil do in a speaker?

  • Receives the electrical audio signal

  • Interacts with the magnetic field

  • Moves the cone

200

There are three types of object interaction which are ?

direct, indirect, and environmental.

200

What is the use of studio monitors

Used to listen to accurate and neutral audio reproduction (used on audio production)

300

How does a condenser microphone convert sound wave to electrical signal ?


  1. Sound waves hit the diaphragm.

  2. The diaphragm moves relative to the backplate.

  3. The distance between them changes.

  4. This changes capacitance.

  5. The change is converted into an electrical audio signal.

300

What is bass and trebble

Bass describes the low-frequency portion of sound.


Treble describes the high-frequency portion of sound.

300

Explain what is the use of a spider in a speaker ?

  • Keeps the voice coil centred

  • Controls the movement of the voice coil

  • Helps return it toward its neutral position

300

What is the different between direct and indirect communication ? (examples are accepted)

Direct Communication

An object communicates directly as a cause of direct action on its part

Indirect Communication

This is an indirect method of object interaction. That is, by causing something to happen in the game, something else responds sonically.

300

Which polar pattern is more suitable to be use in a podcast and why

Bidirectional/ Figure-8

  • Front pickup

  • Back pickup

  • Side rejection

400

How does a dynamic microphone convert sound wave to electrical signal ?

  1. Sound waves hit the diaphragm.

  2. Diaphragm moves the voice coil.

  3. Voice coil moves within a magnetic field.

  4. Movement generates an electrical signal.

400

A person who recreate sound effect using real world object is called ?

a folley artist

400
List all 4 type of Speaker driver and what they are for

Subwoofer → Very Low Frequencies

Woofer → Low Frequencies

Midrange = squawker → Mid Frequencies

Tweeter → High Frequencies

400

Give an example of a good character development through audio

  • A weak character may be depicted through the use of a humorous voice. 

  • A stronger character's dramatic personae can be highlighted through the use of a deeper and more resonant voice, as well as a script that relates without question his or her authority.

400

list the three different field distance in studio monitor

  • Near Field Monitor

  • Mid Field Monitor

  • Far Field Monitor

500

List the all the polar pattern of microphone that you have learnt

Cardioid

Omnidirectional

Bidirectional / Figure-8

Supercardioid

Hypercardioid

Subcardioid

Shotgun

500

This audio file format is smaller then others and save the sound in the form of instrumental keys. (Double point if you can get the full name)

MIDI 

(Musical Instrument Digital Interface)


500

what is the different between a passive studio monitor and an active studio monitor

Active

→ Has their own built in amplifier


Passive

→ Uses external amplifier

500

Explain what is an ambient sound ?

Ambient sound refers to the sound world that is generated from a player's location in the game space. It is a system of indirect and environmental cues that immerse a player in a particular setting.

500

What are the difference between 2 way and 3 way studio monitor?

Two way monitor

→ uses woofer and tweeter

→ generally cheaper


Three way monitor

→ uses woofer, squawker, and tweeter

→ separate frequency ranges more effectively

→ More expensive