Sea bass? It's at least a C++
Components Panel
Viewport Tab
Construction Script
Blueprint Types
100

This allows you to create full games without writing a single line of code by using nodes that you connect with wires.

What are blueprints?

100

Components are the building blocks of this and can include things like static meshes or collision volumes.

What are blueprints?

100

This shows what the blueprint will look like, with a few exceptions.

What is the viewport tab?

100
Construction script runs at this time during the game while you're designing the level.

What is before the game?

100

These are the two types of blueprints.

What are level and class blueprints?

200

Blueprints are components that may contain this.

What is specific components, data, or scripts?

200

Making changes to the blueprint will also change this in the world.

What is an instance?

200

Some components are not visible in the game but are visible in the viewport tab. This an example.

What are collision volumes?

200

Construction scripts are good for building this into your script and procedural actors.

What is variety?

200

This type of blueprint is associated with a specific level, such as level music or level events.

What are level blueprints?

300

These nodes, sometimes called event nodes, are critical to start any script.

What are red nodes?

300

Each asset has it's own details panel and can be scaled/moved/rotated independently, but will still move this.

What is a parent component?

300

Why did the programmer die in the shower?

The shampoo bottle said to lather, rinse, and repeat.
300

How do you tell an introverted computer programmer from an extroverted computer programmer?

An extroverted computer programmer looks at your shoes when he talks to you.

300

This type of blueprint is a type of asset template that you can easily add functionality or components to like actor or character blueprints.

What are class blueprints?

400

These color nodes are used to determine where to go next in the script "such as Branch (true/false) and loop). They are also known as flow control nodes.

What are gray and yellow nodes?

400

Components have attached assets like particles and this.

What is a static mesh?

400

Through the viewport tab, we can fine tune this, such as coordinates, rotation, and scale.

What is the placement of components?

400

There are only 10 types of people in this world…

Those who understand binary and those who don’t.

400

A benefit of level blueprints is that it's easy to add this to an already existing actor within the level.

What is a reference or adding an event?

500

These are used to hold data of a specific type and can be altered or set to something other than the default. There are many different types of this and the color of the node depends on what data type it represents (ie health values or spawn location).

What are variables?

500

These are common components. 


(Name two)

What are static meshes, lights, collisions, and movements?
500

What is software?

The part of the computer you can't hit.

500

What do developers and air conditioners have in common?

They both become useless with open windows.

500

What did the Java code say to the C code?

You’ve got no class.