Attributes
Fantasy Fantastic CT's and ACT's
Combat Mechanics
General Arts
100

Your number of Second Shots are determined by this Attribute.

What is Common Sense.

100

This ACT allows for a maximum of 6th teaching in Elemental Rites.

What is High Shaman. 

100

One round of combat is __ seconds in real time.

What is 10.

100

This General Art provides a character with information on what they can See, Hear, Smell, Taste, Touch, and ascertain of a situation or person. 

What is Sense. 

200

Armorer, Weapon Smith, and Bowyer Fletcher are General Arts listed under this Attribute. 

What is Knowledge.

200

This Character Category has the most diversity of Advanced Character Types. 

What are combatants. 

200

Flight type gets __ as the type number increases.

What is worse.

200

____, _____, and ____ are the three different roll types of General Arts. 

What are High, Low, and Nil.

300

Evasion bonus is given by the attributes of blank and Blank. 

What are Agility and Speed. 
300

This Branch of the Beastly Colligators Character Category uses Technique Slots to activate all of their abilities. 

What are Spirit Contractors.

300

____, _____, and Dead mans evasion are 3 of 8 examples of a characters state of being. 

What are Occupied/surprised, Offensive Stance, Defensive stance, Knocked down/on knee, Stunned/dazed, or Ready Attack.

300

General arts can have ___ number of teachings for a Starting Character Type. 

What is any, infinite, unlimited.

400

Movement Bonus granted from speed always increases by increments of __. 

What is two.

400

This 9th hue is reserved for ACT's and grants various bonuses. 

What is the Spirit Hue.

400

______ ______ is the system used to determine different Mageick and other special abilities effect on one another. 

What is Energy Combat. 

400

An Astrisk indicated on a General Art means that general art can be used ____.

What is untrained.

500

This Attribute has the quicker Bonus AP growth. 

What is Common Sense. 

500

This Character Category is the only one that has a single Final Advanced Character Type for both starting Character Type Branches.

What is Minstrel.

500

____, ____, ____, ____, and ____ are the 5 types of physical attack damage. 

What is Piercing, Slashing, Bludgeoning, Crushing and Acid. 

500

____ is the General art needed to remove/disarm traps and other similar devices. 

What is Disengage.