Pokedex
Moves
Abilities
Boss Battles
Items
100

It cloaks itself with frigid air of -200 degrees Celsius. Things will freeze solid just by going near this Pokémon. Its icy body is so cold, it will not melt even if it is immersed in magma.

Regice
100

Power: 120

Accuracy: 70

Electric Type

PP: 10

Cannot miss under rain

Thunder

100

Grants immunity to Ground type moves

Levitate

100

Clefairy

Miltank

Whitney

100

Prevents weak wild Pokemon from appearing for 200 steps

Super Repel

200

A tall, hardy Pokémon with a dazzling appearance. It shrouds itself in flame and battles as if engaged in dance—truly a sight to behold.

Infernape

200

It was originally a Normal type move that was changed to Dark type when the Dark type was introduced in Gold and Silver. The flinch chance also increased.

Bite

200

Lowers opponent attack upon entry. Can be blocked by Pokemon with White Smoke, Clear Body, or Hyper Cutter

Intimidate

200

Kadabra

Mr. Mime

Venomoth

Alakazam

Sabrina

200

Heals a Pokemon for 80 HP

Lemonade

300

The energy made in its cheeks' electric pouches is stored inside its membrane and released while it is gliding

Emolga

300

These moves that allow the user to be immune to most moves received a 20 point increase in power from Gen. 3 to Gen. 4

Fly, Dive, Dig

300

Activates Sunny Day upon entry

Drought

300

Mightyena

Crobat

Muk

Sharpedo

Archie

300

A Pokeball that is more effective in catching Water and Bug type Pokemon

Net Ball

400

It stands rooted and still in one spot all day long. People believe that this Pokémon does so out of fear of the terrible things it has foreseen in the future

Xatu

400

The first move that allows the user to deal damage and switch back to an ally Pokemon that was introduced in Gen. 4

U-Turn

400

The user may poison the opponent upon contact. Chance of poison is independent to moves that may poison such as Poison Jab

Poison Touch

400

Magneton

Steelix

Bastiodon

Byron

400

Allows male Kirlia and female Snorunt to evolve to Gallade and Froslass respectively

Dawn Stone

500

This Pokémon gathers power in the orbs on its tail and controls the weather. When enshrouded by an aura, it has a mystical appearance

Dragonair

500

Power: 55

Accuracy: 100

Flying Type

PP: 15

Will deal double damage if the user is not holding an item

Acrobatics

500

Powers up moves that have a power of 60 or below by 50%

Technician

500

Emolga

Flaaffy

Zebstrika

Elesa

500

Increases the user's Speed, but only allows the first move used to be used in battle

Choice Scarf