Pixel Perfect
Server Side Story
Bug Hunt
Creative Juice
Sprint Secrets
100

This HTML tag is used to link an external CSS file.

Link

100

This HTTP method is used to retrieve data from a server without modifying it.

GET

100

This type of testing verifies individual units or components of code in isolation.

Unit

100

This term refers to the arrangement of visual elements to guide a user's eye through a design.

Hierarchy

100

The Scrum ceremony where the team plans what work to accomplish in the next sprint.

Planning

200

In CSS, this property controls the stacking order of overlapping elements.

z-index

200

This term describes an API architecture that uses HTTP methods and stateless calls.

REST

200

A bug that cannot be consistently reproduced is often called this type of bug.

Flaky

200

A low-fidelity, rough sketch of a UI layout used early in the design process.

Wireframe

200

This artifact represents the complete list of work that needs to be done on a project.

Backlog

300

This JavaScript method returns the first element matching a CSS selector.

querySelector

300

In SQL, this clause filters results after a GROUP BY has been applied.

HAVING

300

This testing approach verifies that new code changes have not broken existing functionality.

Regression

300

This design principle states that interface elements that look the same should behave the same.

Consistency

300

In Scrum, the short daily meeting where each team member shares what they did, will do, and any blockers.

Standup

400

In React, this hook lets you run side effects after every render.

useEffect

400

This principle ensures a database transaction is fully completed or fully rolled back.

Atomicity

400

This metric measures the percentage of code lines executed during testing.

Coverage

400

This color model is used for digital screens and is based on Red, Green, and Blue light.

RGB

400

This estimation technique uses a sequence inspired by Fibonacci numbers to size user stories.

Poker

500

This CSS layout algorithm introduced 'fr' units for distributing available space.

Grid

500

This design pattern separates the creation of objects from their usage, often used in dependency injection.

Factory

500

In testing, this practice of writing tests before writing code is abbreviated as TDD — spell out what it stands for.

Test-Driven Development

500

This accessibility standard guideline level requires a contrast ratio of at least 4.5:1 for normal text.

AA

500

This Scrum concept, measured in story points or hours, represents the amount of work a team can complete in a sprint.

Velocity