Module 1A
Module 1B
Module 2
Module 3A
Module 3B
100

Understanding how humans interact with each other via computing technology, such as phones and robots

BONUS (200pts): Name 2 reasons why we should study this.

Computer-mediated communication

100
Text messaging allows users to revise and polish their messages after it is constructed

Editability

100

Technology affects all humans in a uniform manner, and humans have zero control over this.

BONUS (100pts): Describe utopian vs. dystopian

Technological determinism

100

The "impoverished" view of CMC, characterized by the loss of non-verbal cues and thus, loss of communication functions

Cues filtered out theories

100
General principles that describe, predict, or explain human behavior

Social scientific theory

200

How much a communicator is identifiable to others in their interaction space

BONUS (200pts): Name a specific situation where this is very important

Anonymity

200

Features of technology that affect how individuals interact with each other and how they can accomplish their goals

BONUS (200pts): Provide a reason why CMC researchers study this instead of specific platforms

Affordances

200

Although technology has effects on users, users also have agency to repurpose technology to suit their own needs, regardless of how this technology was originally designed to be used

Social shaping of technology

200

Using data from surveys, experiments, or content analyses to provide support for one's hypotheses and test theories

Quantitative research methods

200

In some situations, CMC can allow people to form more intense relationships (whether positive or negative) than face-to-face communication.

BONUS (600pts): Explain why this happens

The hyperpersonal model

300

The physical distance between communicators in an interaction setting

Proxemics

300

In the Van Gelder article, Alex pretends to be Joan online.

Deception

300

Electricity, cars, stove, fridges, microwaves

Domesticated technology

300

A channel's ability to carry non-verbal cues, such as body language and vocalics

BONUS (300pts): Explain how this is related to cold, task-oriented, or even hostile interactions on CMC 

Bandwidth

300

The outcomes of CMC can be similar to face-to-face interactions, given enough time

Social information processing theory

400

Gently touching your friend's hand when they are devastated about losing their precious pet rock

Haptics

400

What scent or smell an interactant has, such as their perfume or body odor

Olfaction

400

The government funds projects that lead to the creation of technologies, thus deciding which technologies get created and which do not

Social construction of technology (SCOT)

400

The theory behind the telephone attractiveness study

BONUS (400pts): Explain what happened in the study

Behavioral confirmation

400

The use of interviews, focus groups, participant observations, or ethnographies to generate insight into human behavior

Qualitative research methods