Risk it for the Biscuit
Win Big with Benefits
Hazard Hackers
Name that Adventure
Make it Safer!
100

Hazards for this activity involve flying embers, contact with a hot roasting stick, and getting too close to a fire.

What is Campfire?

100

This activity teaches responsibility and respect for tools through safe handling practices?

What is whittling?

100

“Minor burns from hot food or cooking equipment” is a hazard in this activity. Staff must maintain a safe cooking perimeter and monitor campers.

What is Outdoor Cooking


100

Risk: “Splinters or minor cuts from tools or natural materials.”
Benefit: “Encourages creativity, problem-solving, and resourcefulness.”

What is Shelter Building?

100

Hazard: Campers get too close to the fire during marshmallow roasting.

What is “Enforce a rule to remain seated on benches unless roasting marshmallows, and supervise participant movement”?

200
Hazards for this activity include tripping and falling, collisions, and falling down a steep hill.

What is Group Games.

200

This activity develops hand-eye coordination and upper body strength.

What is archery?

200

To prevent injury from contact with projectiles, this activity requires that staff enforce strict safety zones and gear checks.

What is Archery?

200

Risk: "Wandering at night."

Benefit: "Promotes independence and responsibility through overnight stays."

What is Sleepovers?

200

Hazard: Minor injuries like scraped knees or twisted ankles on uneven terrain.

What is “Ensure campers wear appropriate footwear and walk, not run, on trails”?

300

Hazards for this activity include wildlife encounters, delayed emergency response, and getting lost.

What is Overnight Trips?


300

This activity encourages connection with nature and environmental engagement.

What is Camouflage 

300

To avoid capsizing during strong winds, this activity requires staff to cancel it if there are white caps or wind speeds of 20 km/hr.

What is Canoeing?

300

Risk: "Collisions"

Benefit: "Encourages participants to connect with nature and develop respect for water ecosystems."

What is Canoeing?

300

Hazard: Campers may become dehydrated during physically active games in the sun.

What is “Schedule water breaks and monitor campers for signs of fatigue”?

400

Hazards for this activity include homesickness, jumping off bunkbeds, and wandering at night.

What is Sleepover?

400

This activity provides a safe, controlled introduction to a unique physical activity.

What is Slackline?

400

Staff must ensure that participants wear appropriate footwear and do multiple head counts to keep participants safe during this activity.

What is Hiking/Orienteering?

400

Risk: "Improper use of hammocks"

Benefits: "Encourages creativity and independence through unstructured play."

What is Freeplay?

400

Hazard: Participants carving with dead or brittle wood, increasing the risk of splintering or tool slippage.  

What is “Ensure fresh, green wood is used and inspect wood before carving”?  

500
Hazards for this activity include trips and falls, being struck by moving branches, and collapsing roofs.

What is Shelter Building?

500

This activity provides opportunities for social interaction and self-directed teamwork.

What is Free Play?

500

Staff must monitor tool use to avoid burns from hot glue guns in this activity.

What is Arts and Crafts


500

Risk: “Campers may wander too far.”
Benefit: “Enhances observational skills and connection to natural surroundings.”

What is Camouflage?

500

Hazard: Campers may experience fatigue or distress while swimming.

What is “Brief participants on self-monitoring for fatigue, have lifeguards and staff monitor participants actively, and make life jackets available for anyone to use”?