Traditional Training Methods
Theories
Learning
Technology
Enter Category
100

This is context based learning that is guided by companies

Simulation

100
This theory can be computer based and allow for different outcomes based on the trainees decisions

Game Theory

100

This is a group building method that may include customers and addresses problems such as how to change the business and develop global leaders

Action Learning

100

This allows participants to interact with the instructor in real time

Synchronous Communication

100

_____ refers to the learner’s involvement with the training material and assessing their progress toward learning.

  • Repurposing
  • Rapid prototyping
  • Metacognition
  • Self-regulation

Repurposing

200

This is a presentation method of training

Lecture

200

This is based on the principles of social learning theory

Behavior Modeling

200

Six Sigma and Kaizen, and Black Belt programs, involve principles of _____

Action learning

200

The use of social media as a learning tool will be ineffective in a company that _____.

  • has a significant number of Millennials
  • requires substantial teamwork
  • requires centralized decision making
  • has geographically dispersed employees

Requires Centralized Decision making

200

In comparison to classroom delivery, blended learning has increased _____.

  • involvement of the instructors
  • face-to-face interactions
  • self-directedness among employees
  • learner’s dependency on the instructor

Self Directedness among employees

300

This requires the least amount of participation from trainees

Audiovisual instruction

300

What is the the first step for the trainee in an experiential learning training program?

Gain conceptual knowledge and theory

300

This type of training addresses learning about attitudes and behaviors

Role Play

300

_____ refers to the learner’s involvement with the training material and assessing their progress toward learning.

  • Repurposing
  • Rapid prototyping
  • Metacognition
  • Self-regulation

Self Regulation

300

The use of simulations has been limited by their _____.

High cost

400

This is the best type of training to easily transfer learned skills to the job

On the Job Training (OJT)

400

In efforts to train team managers on ways to avoid conflict, you would offer

Team Leader Training

400
the first and most important step in choosing a training method is to identify the _____

Learning Outcomes

400

YouTube is a typical example of _____.

  • a shared workspace
  • shared media
  • a microblog
  • an online chat room

Shared Media

400

_____ is a computer-based technology that provides trainees with a three-dimensional learning experience.

Virtual Reality

500

This method of learning allows employees to take responsibility for all aspects of learning, including when it is conducted and who will be involved in it.

Self Directed learning

500

This best prepares team members to step in and take the place of a member who may temporarily leave the team.

Cross Training

500

What does the 70-20-10 learning model stand for?

70% guided by employee- On the Job Training

20% Mentoring and Coaching

10% Formal Learning Experiences

500

A _____refers to software tools that enable communication in short bursts of text, links, and multimedia through stand-alone applications or through online communities

  • blog
  • wiki
  • microblog
  • shared media

Microblog

500

_____ are used as a support tool that employees refer to when they have problems or decisions that they feel exceed their current knowledge and skills.

Expert Systems

Or mentoring, etc.