Problem Solving
Computational Thinking
Digital Learning Games
Marketspaces
3-D Printing
100

This term defines the process of finding solutions to complex issues.

What is Problem Solving?

100

To practice applying coding skills to real world problems.

What is computational thinking?

100

Engaging tools that enhance learning through play.

What is educational games?

100

Collaborative spaces where students create and invent.

What is marketspaces?

100

A technology that creates physical objects from digital designs.

What is 3-D printing?

200

One key still developed through inquiry-based learning.

What is Critical thinking?

200

This concept involves breaking down tasks into smaller, manageable parts. 

What is decomposition?

200

These games facilitate interaction, helping students practice skills.

What is simulation games?

200

The movement that promotes hands on learning through making.

What is maker movement?

200

This process allows for rapid prototyping in educational settings.

What is additive manufacturing?

300

A strategy that involves trial and error to reach a workable solution.

What is the design process?

300

A field that teaches students to design algorithms for problem solving.

What is computer science?

300

An impactful way to incorporate game based learning in the classroom.

What is gamification?

300

A vital resource for engaging students in STEM education.

What is technology tools?

300

A skill students develop through hands on engagement with technology.

What is design thinking?

400

Technology that supports real world problem solving in classrooms.

What is educational technology?

400

Robotics instruction is often paired with this type of thinking. 

What is logical reasoning?

400

Virtual simulations that recreate real world scenarios for students. 

What is virtual reality experiences?

400

These areas often include tools for crafting and prototyping.

What is creative tools?

400

The connection between 3-D printing and the maker movement.

What is innovative fabrication?

500

A method of evaluating solutions based on effectiveness and efficiency. 

What is assessment?

500

The ability to understand and create algorithms to tackle challenges.

What is algorithm thinking?

500

This type of learning combines fun with educational content.

What is game based learning?

500

The importance of creativity and innovation in education is highlighted in these spaces.

What is experiential Learning?

500

Students learn to design and model this type of technology during projects.

What is computer aided design?