Chapter 11
Chapter 12
Chapter 13
Chapter 14
Chapter 15
100
Common sense of an audience
What is the beginning of an argument?
100
Future
To make a decision your audience must turn to the ______
100
Premise
What is a fact or commonplace?
100
Fallacy
What is an argument that uses poor reasoning?
100
Innuendo
What is an allusive remark or hint
200
Commonplace
What takes advantage of the way humans process information?
200
Repetition
What is the politicians' glue of choice?
200
Conclusion
What is the choice you want your audience to make?
200
All-Natural Fallacy
What is the term that states: two things are similar, so they must be the same?
200
Humiliation
What is banter without argument?
300
Clichés
What is made so that commonplaces are repeated until people become tired of hearing them
300
Stance
What is the position you take at the beginning of an argument?
300
Deductive Logic
What starts with a premise and applies it to a specific case to reach a conclusion
300
False Choice
What is the number of choices you're given is not the number of choices that actually exist?
300
Fighting
What is practically the only foul you can commit in rhetoric?
400
Babbling
What is any audience that repeats the same thing
400
Labeling
What is attaching favorable words and connotations to people and concepts
400
Dialectic
What is strictly logical argument called?
400
Hasty Generalization
What uses too few examples and interprets them too broadly?
400
"Right Way"
The "__________" precludes a choice
500
The Advantageous
What is persuasion that deals with choices and the future?
500
Definition Judo
What is using terms that contrast with your opponent's, creating a context that makes them look bad
500
Facts, Comparison, and Story
What are three examples used in inductive logic?
500
Red Herring
What distracts the audience to make it forget what the main issue is about?
500
Fallacy of Power
What means: the person on top wants it, so it has to be good?