Impact of Computers/Where Did It Get Started?
Where Are We Going?/Computer Terminology
Where Did It Get Started?
Computer Terminology
100

a system where almost everything communicates over the Internet

Internet of Things

100

human thinking and problem solving by a machine, including learning, reasoning, and self-correction

artificial intelligence

100

a precise set of instructions used to solve a problem or perform a calculation

algorithm

100

software that allows users to complete a specific task

Application Software

200

the practice of using the internet to provide healthcare without going to a doctor’s office or hospital

Telehealth

200

computer technology that uses biological components to retrieve, process, and store data, or devices that are used to study biological organisms

biocomputing

200

a piece of silicon with an electronic circuit embedded in it

chip

200

raw facts and figures that are entered into or collected by a computer for future use

Data

300

a prediction that processing speed would double every 2 years

Moore's Law

300

computing resources available on-demand over the Internet, providing users with off-site data are storage, management, and processing services

cloud computing

300

a chip that executes the instructions within a device, sometimes referred to as the brains of the computer

central processing unit

300

software that provides tools for creating other software

Development Software

400

software that manages hardware resources and memory of a computing device, such as Windows, iOS, Android, and Ubuntu

Operating System

400

an innovation that dramatically changes businesses, industries, or consumer markets

disruptive technology

400

a machine designed in 1822 by Charles Babbage to evaluate polynomials for given values to eight decimal places

Difference Engine

400

the tangible parts of a computer that you can touch; the physical components of the computer or device

Hardware

500

the process of distributing program instructions to be executed across multiple processors working at the same time, making processing speed faster and more efficient

parallel processing

500

computer technology based on quantum mechanics, where data is stored using the quantum properties of particles, dramatically increasing computing capabilities

quantum computing

500

a system that offers users icons and images instead of only text commands

graphical user interface

500

the result after data is processed, is meaningful and used for making decisions

Interpretation

600

an electrical switch with solid materials, invented in 1947 to replace the vacuum tubes (second generation of computing)

Transistor

600

embedded device in accessories, clothing, and even the user’s body that have the ability to communicate over the Internet

wearable technology

600

a programming language that uses instructions that are close to everyday English

high-level programming language

600

raw data that are entered into a computer for processing, can be images, text, sound, etc.

Input

700

a glass tube containing electrodes used as a switch to produce on or off signals for the computer, 1904 (first generation of computing)

vacuum tube

700

activity performed by the CPU that converts input into output, or data into usable results

Processing

700

a standardized system for tagging text files to achieve font, color, graphic, and hyperlink effects on World Wide Web pages

hypertext markup language

700

hardware that is used to enter data into a computer, such as a keyboard, mouse, or microphone

Input Device
800

sets of instructions for a computer or device, provides a way to interact with the computer hardware

Software

800

known as the computer chip, created by Jack Kilby and Robert Noyce in 1958

integrated circuit

800

result of computer processing, how the computer communicates results to a user, can be images, text, sound, etc.

output

900

internal and external devices that allow data to be saved and retrieved by the computer

Storage

900

a language written for computers, usually specific to the computer’s hardware, which is closer to machine language

low-level programming language

900

hardware that is used to convey information from the computer, such as a monitor, speakers, or a printer

Output Device

1000

software that allows the user to interact with a device and control the hardware, includes operating systems and other utilities

System Software

1000

internal component of a computer or device that stores programs and data, either temporarily or permanently, and is directly accessed by the CPU

memory

1000

external device that connects to the computer to add functionality, can be an input device, output device, or both

Peripheral