STAGES OF SKILL ACQUISITION
LEARNER AND LEARNING ENVIRONMENT
LEARNING ENVIRONMENT 1
LEARNING ENVIRONMENT 2
FEEDBACK AND SKILL ASSESSMENT
100
In this stage, performance is disjointed, erratic and involves big/many mistakes. It involves a great deal of information, thought and understanding.
What is COGNITIVE?
100
A set of ideas that influence a person's behaviour and motivation. It can be based on past experiences.
What is PERSONALITY?
100
Releasing the arrow in Archery is an example of these intricate smaller muscle movements.
What are FINE MOTOR SKILLS?
100
Decision making, strategic and tactical development make up these elements.
What are PERFORMANCE ELEMENTS?
100
The type(s) of feedback used where athletes are filmed, then watch the film and correct their techniques based upon what they observed.
What are EXTERNAL AND DELAYED?
200
Final stage of skill acquisition, skills are largely automatic. The athlete can focus on other things such as opponents and tactics.
What is AUTONOMOUS?
200
Personality, heredity, ability, confidence and prior experience are examples of these.
What are CHARACTERISTICS OF THE LEARNER?
200
This skill has a definite beginning and end.
What is DISCRETE?
200
These skills are learnt faster because of their repetitive nature.
What are CONTINUOUS?
200
Knowledge of results is information about the task outcome always external and usually measured this way.
What is OBJECTIVELY?
300
In this learning stage, the performer understands how to perform the skill and is fine-tuning the skill. Also known as the practice stage.
What is ASSOCIATIVE?
300
Skill performed where the environment is constantly changing and unpredictable.
What is OPEN?
300
Types of skill performed by a defensive player executing a tackle during a game
What is OPEN AND EXTERNALLY PACED?
300
Continuous, repeated and consistent practice in a session, with very little, if any, rest.
What is MASSED PRACTICE?
300
The coach should give a maximum 2-3 key coaching points to this learner to clarify the skill.
Who is COGNITIVE?
400
During this stage, practice starts to take the skill from a closed situation to more open-style practice sessions.
What is ASSOCIATIVE?
400
Hitting a baseball off a tee is an example of this type of skill
What is CLOSED?
400
A skill like swimming or running that has no real beginning or end and is repeated over and over.
What is CONTINUOUS?
400
Cognitive learners benefit from this type of practice, involving a range of skills with practice sessions interspersed with rest or other skill practice.
What is DISTRIBUTED?
400
The characteristics of the skilled performer.
What are kinaesthetic sense, anticipation, consistency, technique
500
This learner has the ability to work on two things at once and in different environments.
What is AUTONOMOUS?
500
These skills involve the use of large muscle groups and include basic locomotor activities such as walking, running, kicking etc.
What are GROSS MOTOR SKILLS?
500
Performing a javelin throw, where separate skills are performed in sequence, is an example of this type of skill.
What is SERIAL?
500
Learning the long jump by breaking it down into the run up, take off and landing is an example of this practice method.
What is WHOLE-PART-WHOLE?
500
A timed 100-metre sprint trial to measure speed is conducted using several athletes. The same test procedure and conditions are followed for each of these athletes three times. These tests are described by two terms.
What are RELIABLE AND VALID?