One DIT value chain
Quality and impact
Ways of working
Tools and craft
Culture and smarts
100

This role ensures sessions run smoothly, logistics land, and learners actually show up.

Coordination / Operations?

100

The difference between being busy and being impactful.

Delivering outputs versus driving performance outcomes

100

This behaviour prevents rework and confusion more than anything else.

Clear communication 

100

The platform most commonly used for structured learning delivery.

LMS- Aspire/DIT portal

100

Discovery’s business model links profit with what?  

Behaviour change/shared value/Vitality

200

This function translates business needs into learning journeys and performance outcomes.

Instructional Design

200

This metric tells us whether learning actually changed behaviour on the job.

Transfer, application, or performance impact?

200

When timelines are tight, what must increase: speed or clarity?

Clarity

200

This tool supports collaboration, ideation, and remote workshops.

Miro / Teams / Zoom

200

Great facilitators manage energy, not just what?

Content

300

This team brings learning to life visually, digitally, and experientially.

Multimedia

300

A great-looking video that solves the wrong problem achieves what result?

Zero business value

300

Healthy conflict improves what in teams?

Decision quality, innovation, and alignment

300

Storyboards are primarily used for what purpose?

Aligning design, media, and facilitation before production

300

The skill that separates average teams from elite teams.

Execution discipline / collaboration / ownership

400

This role activates learning in the room and drives behavioural change.

Facilitator/Learning and Development Consultant

400

This is the biggest cause of rework in learning projects.

Unclear scope, weak briefing, late changes, or misaligned stakeholders

400

This mindset allows teams to experiment safely and learn fast.

Psychological safety

400

This principle keeps learning simple, focused, and usable.

Process facilitation/learner-centred design / simplicity / cognitive load managemen 

400

If learning feels optional, what will performance become?

Inconsistent, weak, or stagnant

500

When one part of the value chain drops the ball, what happens to learner impact?

Quality erosion, rework, delays, credibility loss, and weak performance transfer?

500

The real customer of DIT is not just learners- it is who?

Business / customers / members / performance outcomes

500

The fastest way to destroy trust in a project team.

Missed commitments, poor handovers, or silent assumptions?

500

The most expensive production mistake in multimedia.

Building before final sign-off / late scope changes / unclear brief

500

If DIT wins, who ultimately wins?

Discovery people, customers and society