This race can be described as part demon and part human
What are Tieflings
Who concocted a carl wheezer clone in one of my campaigns.
who is Logan
This class has the highest hit die
What is a Barbarian
This Monster has the highest challenge rating in the 5e Monster Manual
What is a Tarrasque
This Cantrip is capable of repairing objects and shares it's name with a mincraft enchantment
This race has Wood, High, and Dark subraces
What are Elves
In what campaign did our heroes meet a man from deadlands?
what is My second one
This class recieves features such as Extra Attack, Foe Slayer and Favored Enemy
What is the Ranger
This monster is useless if turned upside down
What is a Flumph
This Cantrip can be used to create an extra limb capable of performing simple tasks
What is Mage Hand
This Race receives bonuses of +2 STR and +1 CHA
What are Dragonborn
In what class did the dm roll a nat 1 acrobatics check.
What is Computer Science
This wielder of magic is derived from a bargain with an extraplanar entity
What is the Warlock
This monster's challenge rating of 21 increases to 22 while in its lair
What is a Lich
This 2nd Level Necromancy allows the user to Impart one of 2 disabilities on a target
What is Blindness/Deafness
This race recieves the Lucky Feature
What are Halflings
What was the first campaign we ever ran together?
What is Mines of Phandelver
This Official class was created by Critical Role Dungeon Master Matthew Mercer and is available on DNDBeyond
What is Bloodhunter
What is a Grick
This Sorcerer Origin is capable of producing random wacky effects
What is Wild Magic
This race is the only one to not recieve a +2 in any ability score
What are Humans
What was the name of my first dnd character? (hint he has showed up as a swole npc in mainy of my campaigns.)
Who is Gor'ok Nik'Shul
This class has the most subclasses available (not including Xanathar's)
What is Wizard
This Multi Headed Dragon Queen Appears in the First episode of the DnD Cartoon
Who is Tiamat
Drawing on the deepest fears of a group of creatures, you create illusory creatures in their minds, visible only to them. Each creature in a 30-foot-radius sphere centered on a point of your choice within range must make a Wisdom saving throw. On a failed save, a creature becomes frightened for the duration. The illusion calls on the creature's deepest fears, manifesting its worst nightmares as an implacable threat. At the end of each of the frightened creature's turns, it must succeed on a Wisdom saving throw or take 4d10 psychic damage. On a successful save, the spell ends for that creature.
9th level Spell
Wizard
What is Wierd