Ability Scores
Modifiers
Hit Points
Saving throws
100

This ability score measures how strong you are at lifting, pushing, and swinging heavy weapons.

What is strength?

100

A character with Strength 12 has this modifier.

What is +1?

100

At level 1, you always start with the maximum roll of this dice type, plus your constitution modifier.

What is Hit Die?

100

Saving throughs are rolls to resist these kinds of things.

What are spells, traps, or harmful effects?

200

This ability score measures agility, sneaking, and dodging.

What is Dexterity?

200

When you roll a d20 with a 16 wisdom bonus, what modifier do you add?

What is +3?

200

A Barbarian's hit die is this size.

What is a d12?

200

A Cleric is proficient in these two saving throughs.

What are Wisdom and Charisma?

300

This ability score is used when trying to notice hidden traps or sneaky monsters.

What is Wisdom?

300

If your dexterity is 18, this is your modifier.

What is +4?

300

A Wizard with CON +2 starts with how many HP.

What is 8 HP?

300

If a fighter rolls as Strength saving throw, they add this bonus in addition to their Strength modifier.

What is proficiency bonus?

400

This ability score determines how many hit points you have because it measures stamina and toughness.

What is Constitution?

400

A character with Charisma 7 has this modifier.

What is -2?

400

A character with Charisma 7 has this modifier.

What is -2?

400

A character with Wisdom 16 makes a Wisdom saving throw. What modifier do they add before proficiency?

What is +3?

500

This ability score is most important for spell casters, since it requires the mind.

What is intelligence

500

If you roll an ability check with Strength 15, what bonus do you add to the d20 roll?

What is +2?

500

If you roll an ability check with strength 15, what bonus do you add to the d20 roll?

What is +2?

500

If a Rogue has a Dexterity 18 and is proficient in Dexterity saving throws, what bonus do they add at level 1?

What is +6?