These four inner planes surround the material and its echos
Air, Fire, Earth, Water
elemental planes
Berserker
Barbarian
This 1st level enchantment makes it impossible for the target to stay conscious, but only if you roll above their current hit-points.
Sleep
Short sword
1d6
Barbarian
strength and con
This planes sits above the material as its positive echo.
Feywilds
Knowledge
Cleric
This 2nd level enchantment creates a circle which makes it impossible for the affected to lie. They can however always choose not to answer.
Zone of truth
Maul
2d6
Rogue
Dex and Int
These 2 transitive planes are mostly featureless realms that serve primarily as ways to travel between planes.
Astral and etheral
Divine soul
Sorcerer
This 7th level abjuration allows you to create a glyph, you determine its trigger and its effect; Death, Discord, Fear, Hopelessness, Insanity, Pain, Sleep or Stunning.
Symbol
Base Level Fireball
8d6
Ranger
Str and Dex
Oh the blessed fields of...
Elysium
Archfey
Warlock
This 5th level enchantment allows you to magically command your target. They must obey this command for up to 30 days or experience sever backlash.
Geas
Level 10 rogue sneak attack
5d6
Artificer
Con and Int
Constantly windy this lower planes of chaos is filled with lost souls driven crazy by the barren desery landscape.
Pandemonium
Long death
Monk
This 8th level spell allows you to replace any charisma you roll with a 15 for up to one hour.
Glibness
7th level Disintegrate
13d6
Warlock
Cha and Wis