Methodology
Apps
Fun facts
Interactivity
Forms
100

E-learning activities always require a computer. 

Can e-learning be conducted via a mobile device? 

100

The more apps you employ the better.  

Would efficiency and quality be more relevant than a quantity? 

100

Productivity increases by 43% when using a mobile device (smartphone, tablet, smartwatch, etc.) in contrast to non-mobile device users.

Is  there is a direct correlation between productivity and platform?

100

What are the three course elements of interactivity? 

1) relevant content intertwined with use of higher order thinking skills

2) dialoguous  interactions  among trainer and participants and participants themselves 

3) engagement via variety of activities enabling active participation

100

Why is it necessary to have some asynchronous content ready for a synchronous training?  

To have a back up in case of connectivity problems.

200

Moodle is the only one of the learning management systems worth using. 

What is Canvas, TalentLMS, Edmodo, or Schoology? 

200

Quizlet is an application that creates quizzes.

Which application is used to create learning cards and use the concepts for games and online study?

200

Virtual training takes 40-60% less time to complete than traditional classroom training.

Will the self paced training be less time demanding than the traditional classroom training?   

200

 What should every training start with to indicate it’s interactive nature? 

A so called ice breaker or warmer that will establish rapport and enable the participants to share something professional and something personal.

200

Why is it necessary to script the distance learning synchronous event? 

To make sure the timing is adhered to and dialogue as well as LTT space is accounted for. 

300

SCORM is a software the trainers need to get if they wish to administer an online course. 

What is shared content object reference model? 

300

Games for targeted training  can only be created by IT gurus.

How was this game created? 

300

By 2021, professionals will own 3-4 personal mobile devices each.

Are the users increasing their quantity and quality of electronic platforms?

300

What are the most common misconception related to interactivity? 

That a short on-line exercise which involves clicking means interactivity or that interactivity must involve speaking.

300

Can you give names of at least two applications used for collecting anonymous feedback.

For instance Slido or a fun chat activity. 

400

Gamification means when teenage kids play online games too much. 

What is the application of game elements in e-learning called?  

400

There are no Application suitable fore learning and mobile devices. 

What do applications like SkillPill, MoodleMobile, and iTunesU do ? 

400

eLearning courses consume 90% less energy than traditional learning.

Will paper-less be less energy demanding? 

400

What are some interactive tasks you can do without speaking? 

Synchronous brainstorming, open questions applications and similar activities involving higher order thinking skills.

400

What should not be missing from a training? 

Breakout rooms.

500

Web-based training (WBT) means basing the training on content already existing on the web. 

kind of training  utilizes the internet as a platform like  a Learning Management System.

500

There is no such a things as micro learning. 

What does the talent card application do? 

500

We touch our phone almost 3000 times every day.

What do we touch 2,617? 

500

What does the term CCQ stand for? 

It stands for Concept Checking Questions and those questions should be used to create understanding of key concepts as well as create space for dialogue and LTT.   

500

What does Nearpod do? 

Enables sharing both synchronous as well as asynchronous content.