Role of Computer as a tutor
Higher Thinking Skills
The 6D's of Solution Fluency
The 5A's of Information Fluency
The 5E's of Collaboration Fluency
100

Term often used interchangeably with

Computer-Based Instruction (CBI)

Computer Assisted Instruction

100

Selling of new ideas

to allow the public to test the

ideas themselves, what skill/ability is this?

Promoting

100

This is the exploration stage. Skills include determining where the information is, skimming, scanning, and scouring the information for background filtering, and taking smart notes.

Discover

100

This stage involves accessing and collecting informational materials from the most appropriate digital and non-digital sources.

Acquire

100

This includes establishing the groups, roles and responsibilities.

Establish

200

Best method for material that requires

repeated practice to master

Drill-and-Practice

200

such as in the production by

students of a power point presentation of a selected

topic

Instructive tools

200

 Identify the problem and plan where to go before starting.

Define

200

Once data is collected and verified, and a solution is created, the knowledge must then be practically applied.

Apply

200

The team works together to work backwards This stage also involves ascertaining whether the information is true or not and distinguishing good from the bad. 

Engineer

300

Provides a real-life scenario with the

material to be learned being applied as

it would in the real world

Simulation

300

the students do their work with the teacher as a facilitator

Act

300

An opportunity for students to self and peer assess; it’s a chance to look at the final product and the process to determine what was done well and what could have been done differently.

Debrief

300

This involves compiling a list of critical questions about what knowledge or data is being sought.

Ask

300

This involves looking back at the process and determining if the challenge was met and the goal achieved, looking at areas of improvement, recognizing contributions, and giving constructive feedback.

Examine

400

Most popular method of Computer

Assisted Instruction

Tutorial

400

the students themselves make an appraisal for or

against any idea. Only when students are completely off checked

should the teacher intervene

Judge the ideas

400

Putting the plan into action and making the dream into a reality is delivering the solution.

Deliver

400

This stage also involves ascertaining whether the information is true or not and distinguishing good from the bad.

Analyze

400

At this stage the group visualizes, defines, and examines the purpose, issue, challenge, preferred solution, or goal.

Envision

500

This presents material in such

a way as to develop problem solving

rationale

Problem solving

500

such as when students do a

multi-media presentation (with text, graphs, photos,

audio narration, interviews, video clips, etc.)

Constructive tools

500

This is the process of gap analysis, breaking out all the necessary steps to get us from here to there.

Design

500

This involves open and lively discussions about how the problem-solving journey could have been made more efficient, and how the solution created could be applied to challenges of a similar nature.

Assess

500

Here the plan is put into action with a focus on the development of a tangible, viable solution or product that best utilizes the individual strengths of the various members of the collective.

Execute