Research Process
Research Method
Immersive Technologies
Presence
Theories Overall
100

On Day 2, I introduced a college football team which has been used VR technology for training in the past 4 year. Which one is it?

Clemson

100

Name two ways of finding the literature you need. (hint: one is a database and the other one is a search engine)

Web of Science

Google Scholar

100

On Day 2, I introduced a college football team which has been used VR technology for training in the past 4 year. Which one is it?

Clemson

100

vividness and _______ are two main technological variables influencing telepresence.

Interactivity

100

Why did we talk about Magic Tricks (not just for fun)?

Visual Illusion will trick our brains

200

There are two main reasoning approaches: ________ and _______ reansoning

Deductive and Inductive

200

When a study is designed to look at the relationships between two or more variables, it is a _______ (descriptive, relational, or causal)

reiational

200

__________ is one in which real world and virtual world objects are presented together within a single display, that is, anywhere between the extrema of the Virtuality continuum

Mixed Reality

200

We talked about 3 types of Presence during the workshop: Self-presence, _______, and _______.

Social presence

Spatial presence

200

Please name at least 2 theories I introduced to reveal the secrets behind VR Tricks?

•Social learning theory

•Self-perception theory & Proteus effect

•Narrative Persuasion

•Spatial Presence Experience

300

________ is a set of interrelated constructs, definitions, and propositions that present a systematic view of phenomena.

Theory

300

__________ (a type of research method) may have the following disadvantages: no causality, third variables, questionnaire bias, unqualified respondents, high refusal rates

Survey

300

__________ is a technology or an environment that

1) combines real and virtual environments

2) is interactive in real time, and

3) is registered in three dimensions

Augmented Reality

300

_________ refers to the “sense of being with another” and is dependent on the ease with which one perceives to have “the access to the intelligence, intentions, and sensory impressions of another”.

Social Presence or Co-presence

300

What theory suggests that behaviors can also be learned from the environment through the process of observational learning?

Social Learning Theory

400

__________ is a statement predicting relationships between measurable variables, which is consistent with theory and needs to be testable and falsifiable

Hypothesis

400

There are 4 levels of measurement: _______, _______, Interval, and _______.

Nominal, Ordinal, and Ratio

400

Please name at least 3 types of Augmented Reality (e.g., Outlining AR)

1.Projection based AR

2.Recognition based AR

3.Location-based AR

4.Superimposition based AR

5.Outlining AR

400

__________ is the extent to which the “virtual self is experienced as the actual self ”

Self-Presence

400

What theory suggests that people have the tendency to be affected by their digital representations?

Proteus Effect

500

_______ reasoning is a form of logical inference which starts with an observation or set of observations then seeks to find the simplest and most likely explanation for the observation. This type of reasoning is also the logic behind ______

Abductive, Design Thinking

500

Please name the 5 research methods we introduced during the workshop.

Questionnaire (Survey)

Experiment

Meta-Analysis

Content Analysis

Interview & Focus Group

500

Please name at least 3 applications of VR (e.g., Real Estate)

Education

Simulation

Meditation

Shopping

Real Estate

500

According to the results of the Meta-Analysis, I introduced, which factors are significantly more impactful than other immersive system features? Please name at least one.

(hint: Levels of user-tracking is one of them)

User tracking

Stereoscopic Visual

Fields of view of visual display

500

What theories can be used to explain the impacts of AR?

Situated Learning Theory

Scaffolding